Team Fortress 2 Update Released

March 02, 2012

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Teufort Tooth Kicker
  • Fixed being able to call server votes for training maps
  • Fixed a case where capturing a point in overtime would end the round before time could be added
  • Fixed not hearing the third-person weapon sounds for The Gloves of Running Urgently, The Overdose, and The Wrap Assassin
  • Fixed unusual particles appearing in the wrong place for the Desert Marauder
  • Improved bot behaviors
  • Updated cp_mountainlab
    • Fixed several clipping issues
  • Updated the gamehaptics file:
    • Added draw/swing/stab forces to the Black Rose
    • Added missing forces for Three Rune Blade
    • Added more detail to butterfly knife draw forces
    • Modified Overdose recoil force to more accurately reflect new sound effect
    • Refined Huntsman & Minigun recoil forces
    • Refined Jarate throw force
    • Refined Syringe Gun crit recoil forces
  • Arquivos de localização atualizados

Team Fortress 2 Update Released

February 24, 2012

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added The Fast Learner
  • Fixed +randommap not working correctly on server startup
  • Fixed some instances of corrupted text when the save_replay key isn't bound
  • Fixed dedicated server console spew related to the Replay client and viewangles
  • Fixed a spelling error in a cp_fastlane material
  • Fixed team colors not working correctly for the second style of the Black Rose
  • Fixed Mann Co. Store item previews for paints and styles
  • Updated item descriptions to contain the name of the paint used to color them
  • Updated the Reggaelator
    • Added an LOD model
    • Added 3 styles
  • Updated cp_dustbowl
    • Adjusted Blue team's func_respawnroom in stage 1 to be flush against the door
  • 언어 파일 업데이트

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

February 17, 2012

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a client crash related to dynamic model loading
  • Fixed dedicated server not receiving restart requests when updates are released

Team Fortress 2
  • Fixed playing incorrect sounds for The Overdose
  • Fixed a broken Engineer animation for The Pomson 6000
  • Fixed Steam inventory/trading not showing the correct item level for some items
  • Fixed Steam inventory/trading sort order not matching the in-game backpack
  • Fixed the new styles for The Brown Bomber not using team colors
  • Fixed some clipping issues with the Warrior's Spirit
  • Updated pl_hoodoo_final
    • Removed door frame collision to resolve bots getting stuck in the cave during stage 2

Happy Valentine's Day!

February 15, 2012

<a href="http://www.teamfortress.com/images/posts/the_mines.jpg"><img src="http://www.teamfortress.com/images/posts/the_mines.jpg" width="420" height="236" border="0"></a>

If there's one thing we know more about than hats, it's probably romance. Remember that romantic scene in Say Anything where John Cusack holds up a boom box in the rain? Well, we hold stuff up in the rain all the time. Golf clubs. Our wallets. An umbrella. Whatever's handy, really. And do the girls go for it? Hard to tell - it rains pretty hard in Seattle, so the limited visibility combined with wind shear makes it tough to see the appreciation on the ladies' faces.

Anyway, today's Valentine's Day, and that means if you're dating or married, you're going to drop somewhere in the area of $600 tonight on flowers, dinner, babysitters, hot air balloon rides, a hospital bill for rain-related holding injuries (Seattle only). It adds up fast, and you might be asking yourself at the end of the night, "Was it all worth it?" The answer, emphatically, is no. Happy Valentine's Day, stupid.

But wait! What if we told you that you could waste as much as 1/6 less money this Valentine's Day? What if we added that you could do it without even leaving your house? Then what if we sweetened the deal further by saying sorry for calling you stupid earlier?

Introducing the "Something Special For Someone Special". It's ring-shaped, it's gift-wrapped, it's basically useless, and it's really expensive ($100!). In short, it's the most accurate simulation of an actual Valentine's Day gift ever made available to the public.

Here's how it works:

First, it's not tradable, only giftable. When it shows up in your special someone's backpack, they can click on it to open a menu that will let them accept your proposal. Once the proposal's been accepted, a message will be broadcast to the entire TF community that will include your name, your special someone's name, and whatever you decided to call the ring. Then presto, the gift turns into two matching diamond bands you can wear in the rain while you smooch up a storm, you crazy kids.

Happy Valentine's Day!

February 15, 2012



If there's one thing we know more about than hats, it's probably romance. Remember that romantic scene in Say Anything where John Cusack holds up a boom box in the rain? Well, we hold stuff up in the rain all the time. Golf clubs. Our wallets. An umbrella. Whatever's handy, really. And do the girls go for it? Hard to tell - it rains pretty hard in Seattle, so the limited visibility combined with wind shear makes it tough to see the appreciation on the ladies' faces.

Anyway, today's Valentine's Day, and that means if you're dating or married, you're going to drop somewhere in the area of $600 tonight on flowers, dinner, babysitters, hot air balloon rides, a hospital bill for rain-related holding injuries (Seattle only). It adds up fast, and you might be asking yourself at the end of the night, "Was it all worth it?" The answer, emphatically, is no. Happy Valentine's Day, stupid.

But wait! What if we told you that you could waste as much as 1/6 less money this Valentine's Day? What if we added that you could do it without even leaving your house? Then what if we sweetened the deal further by saying sorry for calling you stupid earlier?

Introducing the "Something Special For Someone Special". It's ring-shaped, it's gift-wrapped, it's basically useless, and it's really expensive ($100!). In short, it's the most accurate simulation of an actual Valentine's Day gift ever made available to the public.

Here's how it works:

First, it's not tradable, only giftable. When it shows up in your special someone's backpack, they can click on it to open a menu that will let them accept your proposal. Once the proposal's been accepted, a message will be broadcast to the entire TF community that will include your name, your special someone's name, and whatever you decided to call the ring. Then presto, the gift turns into two matching diamond bands you can wear in the rain while you smooch up a storm, you crazy kids.

Team Fortress 2 Update Released

February 15, 2012

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Something Special For Someone Special
  • Added The Snapped Pupil
  • Added a new promo item
  • Updated the Heavy's sandvich so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the sandvich is by eating it.
  • Fixed the Red/Blue team skins not working on the Bonk Boy with the new styles
  • Updated the in-game trading system to use the Steam trading menus
  • Updated these items so they can be traded and crafted:
    • The Warsworn Helmet
    • The Bolgan
    • The Bolgan Family Crest
    • The Merc Medal
    • The Battle Bob
    • The Bushman's Boonie
  • Updated cp_gravelpit
    • Fixed z-fighting on the fan in the Red spawn building
    • Fixed Red Engineers building inside their spawn room
  • Hcqngrq gur ybpnyvmngvba svyrf

I Can't Taunt Without My Radio

February 10, 2012

<a href="http://www.teamfortress.com/post.php?id=7317"><img src="http://media.steampowered.com/apps/tf2/blog/7317/boombox_sized.jpg" width="400" height="261" border="0"></a>

<i>My radio's bad from the Boulevard.
I'm a hip-hop gangster and my name is Todd.
Terrorising my neighbours with the heavy bass.
I keep the suckas in fear by the look on my face.</i>
-LL Cool J, 1985

Most people only know LL Cool J as a rapper, actor, fashion designer, record producer, and author. Now, though, you can add "spooky-ass Nostradamus" to that list, because we've just released a misc slot item for the Scout called "The Boston Boom Bringer" that pretty much exactly matches the lyrics LL penned <i>almost thirty years ago.</i> Is it a radio? Yes! Is it "bad"? Yes! When you taunt while it's equipped, will it play music to terrorize your neighbors and scare suckas? Yes! Are you a hip-hop gangster named Todd? That's gonna vary from person to person, obviously, but it's not totally out of the question! The point is, there's probably an LL Cool J song that predicts your death. The secondary point is everything we just said about the sweet new boom box item.

We went through LL Cool J’s back catalog looking for other prescient rap songs that described musical items available for the other eight classes, but apparently one of the Ls stands for “lazy”, because it doesn’t look like he wrote any. So just in case anyone out there wants to succeed where LL Cool J failed, we've added a special "Sound Device" category to both the in-game item submission UI and in the Workshop so that you can tag your sound-themed submissions. Make something good enough and it may join the ranks of <a href="http://wiki.teamfortress.com/wiki/Aladdin%27s_Private_Reserve">Aladdin’s Private Reserve</a>, <a href="http://wiki.teamfortress.com/wiki/Conquistador">The Conquistador</a>, and the <a href="http://wiki.teamfortress.com/wiki/Lucky_Shot">Lucky Shot</a>, all great community-made items we’ve shipped this year that were mentioned by name on rap oracle LL Cool J's 1987 album "Bigger and Deffer".

I Can't Taunt Without My Radio

February 10, 2012



My radio's bad from the Boulevard.
I'm a hip-hop gangster and my name is Todd.
Terrorising my neighbours with the heavy bass.
I keep the suckas in fear by the look on my face.

-LL Cool J, 1985

Most people only know LL Cool J as a rapper, actor, fashion designer, record producer, and author. Now, though, you can add "spooky-ass Nostradamus" to that list, because we've just released a misc slot item for the Scout called "The Boston Boom Bringer" that pretty much exactly matches the lyrics LL penned almost thirty years ago. Is it a radio? Yes! Is it "bad"? Yes! When you taunt while it's equipped, will it play music to terrorize your neighbors and scare suckas? Yes! Are you a hip-hop gangster named Todd? That's gonna vary from person to person, obviously, but it's not totally out of the question! The point is, there's probably an LL Cool J song that predicts your death. The secondary point is everything we just said about the sweet new boom box item.

We went through LL Cool J’s back catalog looking for other prescient rap songs that described musical items available for the other eight classes, but apparently one of the Ls stands for “lazy”, because it doesn’t look like he wrote any. So just in case anyone out there wants to succeed where LL Cool J failed, we've added a special "Sound Device" category to both the in-game item submission UI and in the Workshop so that you can tag your sound-themed submissions. Make something good enough and it may join the ranks of Aladdin’s Private Reserve, The Conquistador, and the Lucky Shot, all great community-made items we’ve shipped this year that were mentioned by name on rap oracle LL Cool J's 1987 album "Bigger and Deffer".

Team Fortress 2 Update Released

February 10, 2012

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added The Boston Boom-Bringer
  • Fixed the Heavy bots not spawning in the commentary maps
  • Updated ctf_doublecross:
    • Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing
  • Updated community and promotional items:
    • Soda Popper: improved model and texture
    • Winger: fixed first-person clip reloading
    • Apparition's Aspect: updated mesh to reduce clipping with many hats
    • Hero's Tail: added an additional style that more strongly responds to paint
    • Bonk Boy: added an additional style that leaves the Scout headphones visible
  • Additional items are now paintable:
    • Lord Cockswain's Novelty Mutton Chops and Pipe
    • Planeswalker Goggles
    • Pilotka
    • Nanobalaclava
    • Cold War Luchador
    • Cremator's Conscience
    • Dashin' Hashshashin
    • Desert Marauder
  • Relaxed equip region restrictions for the Earbuds so that they can be equipped with anything
  • Lokalisierungsdateien aktualisiert

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

February 03, 2012

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
  • Additional important server messages now go to the server log instead of just the console

Team Fortress 2
  • Added The Conquistador
  • Added The Map Maker's Medallion
  • Added new promotional items
  • Added information about item origins to the WebAPI
  • Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players
  • Fixed The Head Warmer not displaying unusual particle effects correctly
  • Fixed paint applying incorrectly on Max's Severed Head
  • Fixed a server crash caused by Holiday Punch critical attacks on physics objects
  • Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
  • Updated cp_foundry:
    • Clip brush collision smoothing by the forward spawn alternate exit
    • Fixed Nobuild exploits
    • Fixed the teleporter player trap on the roof of the forward spawn alternate exit
    • Fixed Nodraw and texturing errors
    • Fixed clipping of barrels on final cap points
    • Fixed fade distance on props
    • Fixed lighting bugs in spytech vistas
    • Removed props hidden in geometry
    • Removed ability for players to cap the final point by standing on the catwalk behind it