Team Fortress 2 Update Released

December 22, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added community-created winter items to the drop lists, the craft tables, and the store
  • Added the Spirit of Giving
  • Gifts from Secret Saxtons and Piles o' Gifts now have a chance to grant a gift in addition to whatever item they would have granted normally
  • Fixed hearing the deny sound while rotating a sentry during placement
  • Manmelter balance tweaks:
    • Added particle effect on muzzle that appears when ready to fire
    • Increased projectile speed while maintaining the same travel arc
    • Increased extinguish range
  • Added festive lights to all ropes and cables
  • Fixed a problem that would sometimes allow the detonator projectiles to crit on burning targets
  • Updated the localization files
  • Updated the gamehaptics file:
    • Added draw/melee swing/melee hit/crit forces for the The Sharp Dresser and the Spy-cicle
    • Added draw/recoil/reload/crit forces for the Pomson 6000
    • Added draw/recoil/crit forces for the Manmelter
    • Added draw/recoil force for the Wrap Assassin
    • Added melee hit/world hit force for the Third Degree
    • Added crit forces for the Holiday Punch
    • Fixed missing forces for Demoman swords
    • Refined recoil force for the Sandman

Team Fortress 2 Update Released

December 20, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed the Stocking Stuffer candy cane using the incorrect material
  • Updated the Brown Bomber so it can be painted
  • Updated the festive weapons so they can be gift-wrapped
  • Updated the localization files

Team Fortress 2 Update Released

December 17, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed the Frontier Justice getting infinite crits
  • Fixed a problem that would allow Pyro Mmmph to activate in the air without taunting
  • Fixed Manmelter getting crits from Mmmph
  • Fixed an exploit with The Eureka Effect and The Phlogistinator where the effects could activate without taunting in high-lag situations
  • Fixed the Brown Bomber not showing up on the Demoman
  • Fixed client HUD crash
  • Fixed colors on Christmas lights for the Blue team Scout weapons
  • Fixed a bug that would cause minicrits when switching weapons rapidly
  • Steam Workshop zip file size limit has been increased from 4 MB to 10 MB

The Australian Christmas Update is HERE!

December 16, 2011

<a href="http://www.teamfortress.com/australianchristmas2011/part2.html"><img src="http://www.teamfortress.com/images/posts/merry_smissmas_x.jpg" width="420" height="275" border="0"></a>

Board up your chimneys! Bury your milk and cookies in the yard! Load your shotguns and stuff all of your turkeys! <a href="http://www.teamfortress.com/australianchristmas2011/part2.html">This year's holiday update</a> is here!

"Wait, which holiday?" you may be wondering. "Australian Christmas? Or Smissmas?" Both! <a href="http://www.teamfortress.com/asmissmasstory/">Read this comic</a> to find out what happens when holidays collide! Two special days enter the squared circle! ONLY ONE LEAVES!

In the spirit of Australian Christmas/Smissmas/Your Holiday Here, we'd like to give a few shout-outs to all the hardworking boys and girls who made this update possible. First, a big thanks to all our community holiday item creators. Thanks also to the Dr. Grordbort guys for their cool retro-futuristic Engie and Pyro weapons. If you think they look nice in-game, wait'll you see their real-life equivalents, on sale right now at <a href="http://www.drgrordborts.com">drgrordborts.com</a>!

The Australian Christmas Update is HERE!

December 16, 2011



Board up your chimneys! Bury your milk and cookies in the yard! Load your shotguns and stuff all of your turkeys! This year's holiday update is here!

"Wait, which holiday?" you may be wondering. "Australian Christmas? Or Smissmas?" Both! Read this comic to find out what happens when holidays collide! Two special days enter the squared circle! ONLY ONE LEAVES!

In the spirit of Australian Christmas/Smissmas/Your Holiday Here, we'd like to give a few shout-outs to all the hardworking boys and girls who made this update possible. First, a big thanks to all our community holiday item creators. Thanks also to the Dr. Grordbort guys for their cool retro-futuristic Engie and Pyro weapons. If you think they look nice in-game, wait'll you see their real-life equivalents, on sale right now at drgrordborts.com!

Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

December 16, 2011

Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a bug which caused Windows Aero Extensions video option to always be enabled, regardless of setting. Disabling this can improve compatibility with third-party programs and overlays, but may also affect performance.
  • Fixed SourceTV showing player counts for the game server instead of the number of clients connected to the SourceTV server

Team Fortress 2
  • Australian Christmas has begun!
    • Added community-contributed winter event items
    • Added new Grordbort Pyro and Engineer item sets
    • Added the "Valve Gift Grab 2011 – TF2" achievement
    • Added Naughty and Nice winter keys to the Mann Co. store
  • Added a new Valve-authored control point map: Foundry
    • added 12 achievements for Foundry
    • added achievement reward milestone reward for Foundry achievement
  • Added UGC Highlander medals
  • Relaxed some restrictions on what misc items can be equipped simultaneously
  • Additional improvements for client stability
  • Updated the localization files

Day of Defeat: Source
  • Added the "Valve Gift Grab 2011 – DoD:S" achievement
  • Updated the localization files

Counter-Strike: Source
  • Added the "Valve Gift Grab 2011 – CS:S" achievement
  • Added rate limiting for connections and added the following ConVars to support that:
    • sv_max_connects_sec
    • sv_max_connects_window
    • sv_max_connects_sec_global
  • Dramatically improved the dynamic model loading system's memory usage, performance, and stability
  • Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
  • Improved alt-tab handling under Windows Vista and Windows 7
  • Fixed a client crash during demo playback
  • Updated the localization files

Happy Australian Christmas Eve

December 15, 2011

<a href="http://www.teamfortress.com/australianchristmas2011/"><img src="http://www.teamfortress.com/images/posts/aus_xmas_2.jpg" width="420" height="275" border="0"></a>

As strongly implied in yesterday's <a href="http://www.teamfortress.com/truemeaning/">educational Australian Christmas comic</a>, <a href="http://www.drgrordborts.com/">Dr. Grordbort</a> has <a href="http://www.teamfortress.com/grordborts/">once again</a> landed a steam-powered rocket directly into the gravelly fields of the TF2niverse. Only this time the rocket's a little roomier, and has arrived bearing gifts for two classes, the Engineer and the Pyro.

Click <a href="http://www.teamfortress.com/australianchristmas2011/">here</a> for Part One of our Australian Christmas Update Announcement, and don’t forget to check back tomorrow for Announcement Part Two and, more importantly, the update itself.

Just because the update’s coming tomorrow doesn’t mean you shouldn’t be playing RIGHT NOW, because guess what: Double drop rates start tonight! They’re only around until next Wednesday, so get in there and take advantage of all the double dropping!

Happy Australian Christmas Eve

December 15, 2011



As strongly implied in yesterday's educational Australian Christmas comic, Dr. Grordbort has once again landed a steam-powered rocket directly into the gravelly fields of the TF2niverse. Only this time the rocket's a little roomier, and has arrived bearing gifts for two classes, the Engineer and the Pyro.

Click here for Part One of our Australian Christmas Update Announcement, and don’t forget to check back tomorrow for Announcement Part Two and, more importantly, the update itself.

Just because the update’s coming tomorrow doesn’t mean you shouldn’t be playing RIGHT NOW, because guess what: Double drop rates start tonight! They’re only around until next Wednesday, so get in there and take advantage of all the double dropping!

It's Beginning to Look a Lot Like Australian Christmas

December 14, 2011

<a href="http://www.teamfortress.com/truemeaning"><img src="http://www.teamfortress.com/images/posts/truemeaning.jpg" width="420" height="159" border="0"></a>

What <b><i>is</i></b> the true meaning of <a href="http://www.teamfortress.com/australianchristmas/">Australian Christmas</a>? Some say it is a hamfisted attempt by the Australian government to turn a notorious felon into a beloved folk hero. Others say it's a calculated ploy by the novelty munitions industry to sell guns that shoot mistletoe.

And then there are those who look <i>past</i> all that, and maintain that it is a time to reconnect with friends and loved ones, and to be thankful for the blessings in our lives.

And <i>then</i> there are those who are still licking their emotional wounds from all the reconnecting with friends and loved ones they did at Thanksgiving, and realize that the <b>true</b> true meaning of Australian Christmas is zero human contact, eating candy, and getting as many presents as possible.

And those people are correct—<b>that</b> is the true meaning of Australian Christmas. We looked it up.

But don't take our word for it. <a href="http://www.teamfortress.com/truemeaning">Ask the Engineer</a>.

It's Beginning to Look a Lot Like Australian Christmas

December 14, 2011



What is the true meaning of Australian Christmas? Some say it is a hamfisted attempt by the Australian government to turn a notorious felon into a beloved folk hero. Others say it's a calculated ploy by the novelty munitions industry to sell guns that shoot mistletoe.

And then there are those who look past all that, and maintain that it is a time to reconnect with friends and loved ones, and to be thankful for the blessings in our lives.

And then there are those who are still licking their emotional wounds from all the reconnecting with friends and loved ones they did at Thanksgiving, and realize that the true true meaning of Australian Christmas is zero human contact, eating candy, and getting as many presents as possible.

And those people are correct—that is the true meaning of Australian Christmas. We looked it up.

But don't take our word for it. Ask the Engineer.