Team Fortress 2 Update Released

December 03, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Fixed the "Checkout Unavailable" error preventing certain accounts from purchasing items
  • Improved the framerate stuttering issues some clients were experiencing

Mann Co. Spotlight Items

December 02, 2011

<a href="http://steamcommunity.com/sharedfiles/filedetails/?id=212"><img src="http://www.teamfortress.com/images/posts/itsy_bitsy_spyer.jpg" width="420" height="242" border="0"></a>

Today, we're introducing a <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=212">new item</a> from the Steam Workshop, voted on by the community and buyable by everyone. The “Itsy Bitsy Spyer” is a miniature Spy voodoo doll that clips onto the Engineer's belt. It's featured in our Mann Co. Spotlight box at the immediate right of this post!

And for you traders out there, there's a link right underneath the Spotlight item that'll let you buy keys without going into the game. Plus, we’ve removed the three-day trading cooldown for anyone whose first Steam purchase was 30 days ago or more.

All of which brings us to the last new feature we're introducing today: "Buy Now" links that you can create for any item and embed anywhere. Visit the <a href="http://www.teamfortress.com/buynow_faq">FAQ</a> for more details!

Mann Co. Spotlight Items

December 02, 2011



Today, we're introducing a new item from the Steam Workshop, voted on by the community and buyable by everyone. The “Itsy Bitsy Spyer” is a miniature Spy voodoo doll that clips onto the Engineer's belt. It's featured in our Mann Co. Spotlight box at the immediate right of this post!

And for you traders out there, there's a link right underneath the Spotlight item that'll let you buy keys without going into the game. Plus, we’ve removed the three-day trading cooldown for anyone whose first Steam purchase was 30 days ago or more.

All of which brings us to the last new feature we're introducing today: "Buy Now" links that you can create for any item and embed anywhere. Visit the FAQ for more details!

Team Fortress 2 Update Released

December 02, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Added the Itsy Bitsy Spyer
  • Added a "Buy Now" feature that allows item purchases on the web
  • WebAPI changes:
    • Moved IEconAssets/GetAssetPrices to ISteamEconomy/GetAssetPrices
    • Added new web API ISteamEconomy/GetAssetClassInfo for getting descriptions of items

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

November 30, 2011

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a client crash during demo playback

Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

November 29, 2011

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Dramatically improved the dynamic model loading system's memory usage, performance, and stability
  • Reduced memory usage on systems running Windows XP, Windows Vista, and Windows 7
  • Improved alt-tab handling under Windows Vista and Windows 7

Team Fortress 2 Update Released

November 24, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Added new promo items
  • Fixed some visual conflicts with the Dr. Whoa bowtie and other items
  • Updated the Cold War Luchador, the Mark of the Saint, and the Apoco-Fists so they can be crafted and traded
  • Updated the localization files

Team Fortress 2 Update Released

November 23, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Added the Dr. Whoa bowtie
  • Added a new taunt for the Heavy when he's wearing the FrankenHeavy set
  • WebAPI changes:
    • Fixed contained_item not always displaying in the web api results
    • Added a new API (IEconAssets_440/GetAssetPrices/v0001) for getting item prices
  • Fixed set bonuses activating outside of the proper holiday for holiday restricted items
  • Fixed the Loch-n-Load death notice icon not being displayed correctly

Team Fortress 2 Update Released

November 16, 2011

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Added new promo items
  • Fixed a bug preventing some server-side quickplay filtering from working, causing clients to ping too many servers
  • Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) could be obtained via crafting
  • Fixed an exploit that allowed untradable items to be traded with Steam trading
  • Web API changes:
    • Added flag_cannot_craft to GetPlayerItems web API output
    • Added description_string and description_format for some hidden attributes in the GetSchema output
  • Updated Pl_Upward
    • Fixed a teleporter griefing position near control point B
  • Updated Pl_Barnblitz
    • Fixed a bug that allowed players to get into the opposing team's respawn room
  • Updated the localization files

We want holiday-themed community items!

November 16, 2011

<a href="http://steamcommunity.com/workshop/"><img src="http://www.teamfortress.com/images/posts/holiday_items_2.jpg" height="170" width="420 border="0"></a>

It's that special time of mid-November, where nothing is special yet, but you can feel the tingle of impending specialness right around the corner. All the signs are there. When you kill a man, you can actually see his last breath hanging in the chill mid-November pre-specialness air. Turkeys have retreated to their bunkers in a vain attempt to weather the upcoming onslaught of holidays devoted to gleeful turkey slaughter. And, are those sleighbells we hear? Because our legal department assures us they aren't. That's right, TFers. It's beginning to look a lot like an upcoming holiday our legal department won't let us mention, but that rhymes with "Smissmas".

Everywhere, that is, except in our item submission queue, where there doesn't seem to be any Smissmas joy at all. No Smissmas trees. No smazzletoe. Not even a smamukkah bush, which is a different holiday we can't mention but would also have been acceptable.

So it's up to you, item crafters! You've got until December 1st to have your hearts grow three sizes, be visited by spirits in the night, and get in the Smissmas spirit by submitting holiday-themed items to the <a href="http://steamcommunity.com/workshop">Steam Workshop</a>. What holiday? <i>Your guess is as good as ours!</i>

Merry Bazzlebarp, everybody!