The arrow, the wall and you.
May 13, 2009
No, the Huntsman doesn't stun. <a href="http://www.teamfortress.com/post.php?id=2499">It pins dead/dying players</a>.
The arrow, the wall and you.
May 13, 2009
No, the Huntsman doesn't stun. It pins dead/dying players.
G'Day!
May 12, 2009
<a href="http://www.teamfortress.com/sniperupdate">The Sniper Update</a> is upon us.
I'm gonna be all over ya like shingles
May 06, 2009
Also, a quick note: The fine fellows at Gang Garrison have just released version 2.1 on <a href="http://www.ganggarrison.com/">their webpage</a>. We played a bunch of 2.0, and can't wait to spend some time with the new update. There's a ton of new additions, from Control Point mode to Killcams to Manviches, so even if you've played it before, you should head over there and check it out!
<a href="http://www.tf2.com/post.php?id=2479">Read the complete blog post</a>
<a href="http://www.tf2.com/post.php?id=2479">Read the complete blog post</a>
I'm gonna be all over ya like shingles
May 06, 2009
Also, a quick note: The fine fellows at Gang Garrison have just released version 2.1 on their webpage. We played a bunch of 2.0, and can't wait to spend some time with the new update. There's a ton of new additions, from Control Point mode to Killcams to Manviches, so even if you've played it before, you should head over there and check it out!
Read the complete blog post
Read the complete blog post
You better hold onto your head, mate
May 06, 2009
The Sniper has been a tricky class to update. In particular, designing an alternative to the Sniper Rifle has been a challenge. To understand why, we need to go back, way back, into the mists of time, when dinosaurs roamed the earth, and we started working on TF2. If it helps, you can listen to the Doctor Who Theme while you read.
<a href="http://www.tf2.com/post.php?id=2477">Read the complete blog post</a>
<a href="http://www.tf2.com/post.php?id=2477">Read the complete blog post</a>
You better hold onto your head, mate
May 06, 2009
The Sniper has been a tricky class to update. In particular, designing an alternative to the Sniper Rifle has been a challenge. To understand why, we need to go back, way back, into the mists of time, when dinosaurs roamed the earth, and we started working on TF2. If it helps, you can listen to the Doctor Who Theme while you read.
Read the complete blog post
Read the complete blog post
Wave goodbye to yer head, wanker
April 03, 2009
It's been a couple of weeks since we posted, so we thought it'd be good to do some housekeeping. The next class pack will focus on the Sniper. It's actually shaping up to be the largest TF2 update yet, with multiple new maps and a bunch of gameplay tweaks. In addition, we've got another update in the works that should be done before the Sniper, and that one will include some new content for all classes.
<a href="http://www.teamfortress.com/post.php?id=2394">Read the complete blog post</a>
<a href="http://www.teamfortress.com/post.php?id=2394">Read the complete blog post</a>
Wave goodbye to yer head, wanker
April 03, 2009
It's been a couple of weeks since we posted, so we thought it'd be good to do some housekeeping. The next class pack will focus on the Sniper. It's actually shaping up to be the largest TF2 update yet, with multiple new maps and a bunch of gameplay tweaks. In addition, we've got another update in the works that should be done before the Sniper, and that one will include some new content for all classes.
Read the complete blog post
Read the complete blog post