I'm gonna be all over ya like shingles

May 06, 2009

Also, a quick note: The fine fellows at Gang Garrison have just released version 2.1 on <a href="http://www.ganggarrison.com/">their webpage</a>. We played a bunch of 2.0, and can't wait to spend some time with the new update. There's a ton of new additions, from Control Point mode to Killcams to Manviches, so even if you've played it before, you should head over there and check it out!

<a href="http://www.tf2.com/post.php?id=2479">Read the complete blog post</a>

I'm gonna be all over ya like shingles

May 06, 2009

Also, a quick note: The fine fellows at Gang Garrison have just released version 2.1 on their webpage. We played a bunch of 2.0, and can't wait to spend some time with the new update. There's a ton of new additions, from Control Point mode to Killcams to Manviches, so even if you've played it before, you should head over there and check it out!

Read the complete blog post

You better hold onto your head, mate

May 06, 2009

The Sniper has been a tricky class to update. In particular, designing an alternative to the Sniper Rifle has been a challenge. To understand why, we need to go back, way back, into the mists of time, when dinosaurs roamed the earth, and we started working on TF2. If it helps, you can listen to the Doctor Who Theme while you read.

<a href="http://www.tf2.com/post.php?id=2477">Read the complete blog post</a>

You better hold onto your head, mate

May 06, 2009

The Sniper has been a tricky class to update. In particular, designing an alternative to the Sniper Rifle has been a challenge. To understand why, we need to go back, way back, into the mists of time, when dinosaurs roamed the earth, and we started working on TF2. If it helps, you can listen to the Doctor Who Theme while you read.

Read the complete blog post

Wave goodbye to yer head, wanker

April 03, 2009

It's been a couple of weeks since we posted, so we thought it'd be good to do some housekeeping. The next class pack will focus on the Sniper. It's actually shaping up to be the largest TF2 update yet, with multiple new maps and a bunch of gameplay tweaks. In addition, we've got another update in the works that should be done before the Sniper, and that one will include some new content for all classes.

<a href="http://www.teamfortress.com/post.php?id=2394">Read the complete blog post</a>

Wave goodbye to yer head, wanker

April 03, 2009

It's been a couple of weeks since we posted, so we thought it'd be good to do some housekeeping. The next class pack will focus on the Sniper. It's actually shaping up to be the largest TF2 update yet, with multiple new maps and a bunch of gameplay tweaks. In addition, we've got another update in the works that should be done before the Sniper, and that one will include some new content for all classes.

Read the complete blog post

A sneak preview of the next class update!

April 02, 2009

<a href="http://www.teamfortress.com/post.php?id=2391">Ah! Drops of sunshine!</a>

A sneak preview of the next class update!

April 02, 2009

The Escapist's March Mayhem Developer Shodown - Vote for Valve

March 31, 2009

<a href="http://www.escapistmagazine.com/">The Escapist</a> is hosting their version of March Madness where 64 game developers go head-to-head until only one remains. The winner of each round is determined by a vote. <a href="http://www.escapistmagazine.com/tournament/index">Check it out here</a> and submit your vote for Valve <a href="http://www.escapistmagazine.com/tournament/region/north"> here</a>.

The Escapist's March Mayhem Developer Shodown - Vote for Valve

March 31, 2009

The Escapist is hosting their version of March Madness where 64 game developers go head-to-head until only one remains. The winner of each round is determined by a vote. Check it out here and submit your vote for Valve here.