Mmm Mmmph!
June 23, 2012
<a href="http://www.teamfortress.com/post.php?id=8256">Mmmmph mmmmph, mmmmm mmmmmp mmmmmph. Mmmmmph mpm! Mmmmmph mph mm! Hm mmmmmph, hmmmmph mm mmmmmph mmmmmph!</a>
Mmm Mmmph!
June 23, 2012
How a Gun Gets Made
June 22, 2012
<img src="http://media.steampowered.com/apps/tf2/blog/make_a_gun/gun_image001.jpg" width="420" height="262" />
A lot of you have been asking how all those nifty weapons get made for TF2. Well, you’re in luck. TF2 workshop contributor <a href="http://steamcommunity.com/id/jalcober
">Jalcober</a>
volunteered to talk you through exactly how he does it in his own words, tracking the progress of a pretty sweet Pyro gun he made called the Scorch Shot. But why not let him explain it himself...
<a href="http://www.teamfortress.com/post.php?id=8045">Read the full blog post</a>
A lot of you have been asking how all those nifty weapons get made for TF2. Well, you’re in luck. TF2 workshop contributor <a href="http://steamcommunity.com/id/jalcober
">Jalcober</a>
volunteered to talk you through exactly how he does it in his own words, tracking the progress of a pretty sweet Pyro gun he made called the Scorch Shot. But why not let him explain it himself...
<a href="http://www.teamfortress.com/post.php?id=8045">Read the full blog post</a>
How a Gun Gets Made
June 22, 2012

A lot of you have been asking how all those nifty weapons get made for TF2. Well, you’re in luck. TF2 workshop contributor
Jalcober
volunteered to talk you through exactly how he does it in his own words, tracking the progress of a pretty sweet Pyro gun he made called the Scorch Shot. But why not let him explain it himself...
Read the full blog post
Team Fortress 2 Update Released
June 11, 2012
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Liquor Locker
- Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players
- Fixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone Special
- Fixed the Gentle Manne's Service Medal not being drawn when equipped
- Updated some of the localization files
Team Fortress 2 Update Released
June 01, 2012
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Surgeon's Side Satchel
- Added new promotional items
- Updated The Stickybomb Jumper
- Players with this weapon equipped cannot carry the intelligence
- Updated The Rocket Jumper
- Attributes now match The Stickybomb Jumper
- Players with this weapon equipped cannot carry the intelligence
- Updated the model and material
- Attributes now match The Stickybomb Jumper
- Updated The Enforcer
- +20% damage bonus while undisguised
- -20% firing speed
- No random criticals
- +20% damage bonus while undisguised
- Updated The Last Breath to fix some clipping issues
- Updated the localization files
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
May 18, 2012
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
Team Fortress 2
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fatal engine errors are now written to the server log file
- Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
- Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
Team Fortress 2
- Added The Sneaky Spats of Sneaking
- Added new promotional items
- Added koth_badlands to eligible quickplay maps
- Added changelevel_next server command which changes to the next map in the map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
- Fixed The Manmelter using the wrong muzzle flash effect
- Fixed The Frying Pan not being positioned correctly for some classes
Team Fortress 2 Update Released
May 12, 2012
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed older replays/demos not correctly displaying certain particle systems
Team Fortress 2 Update Released
May 11, 2012
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Front Runner
- Added new promotional items
- Added the UGC Highlander Season 6 medals
- Fixed a bug that sometimes prevented servers from reconnecting to the item server after dropping connection
- Fixed a client crash when using custom main menu .res files
- Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
- Updated the localisation files
- Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity
- Added ability for plugin authors to add custom colors in chat messages. Use either:
- \x07 followed by a hex code in RRGGBB format
- \x08 followed by a hex code with alpha in RRGGBBAA format
- \x07 followed by a hex code in RRGGBB format
Team Fortress 2 Update Released
May 04, 2012
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added The Fruit Shoot
- Fixed a rendering error affecting sticky bomb particle effects
- Updated the main menu message notification system
- Updated the Frying Pan so it can also be equipped by the Scout, Sniper, Medic, Heavy, and Pyro
- Updated pl_thundermountain
- Fixed a build-in-spawn exploit in the Blue spawn room for stage 2
- Community request
- SetForcedTauntCam player input now accepts a value of 2 to allow the taunt camera to remain even while the player is dead