Team Fortress 2 Update Released
January 30, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash related to the particle system
Team Fortress 2 Update Released
January 27, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash related to Spies disguising as players and then switching their disguise weapon
- Fixed a bug related to overhead icons disappearing (Nemesis, Dueling Partner, Powerups, Coach/Student)
- Fixed wrapped Giftapult packages not having the "Deliver Gift" option in the context menu
- Fixed some taunt sound effects that were clipping the character lines
- Fixed a bug with Dead Ringer cloak meter being lowered to 40% after Super Armor duration ends when cloak was extended via pickups or the L'Etranger
- Removed the promo restrictions from the Brimstone
- Added TF2Connexion Season 14 tournament medals
- Updated the localization files
- Mannpower mode changes:
- New temporary powerup Uber. Respawns at 1/3rd the speed of Crit powerup
- Fixed some bugs that would cause powerups to stop spawning
- Fixed the Action Slot key behaving different for the grapple hook depending on the setting for hud_fastswitch
- Powerup changes:
- Vampire: Flamethrower and Minigun return 80% of damage back as health instead of 100%
- Warlock: Added 25% damage resistance. 100% of sentry damage is now reflected back to the sentry
- Vampire and Warlock max health buffs are now additive (+80hp and +100hp) instead of multiplicative (x1.4 and x1.5)
- Haste: Sticky bomb arm time reduced
- Precision and Haste: Sniper rifles now have quicker damage ramp-up and re-zoom after shooting
- Precision: Sniper rifles now have double damage. Increased blast weapon clip size by 50%
- Vampire: Flamethrower and Minigun return 80% of damage back as health instead of 100%
- Scoring Support
- Capture flag: +20 points
- Return team flag: +4 points
- Kill an enemy who is carrying a powerup: +1 point
- Capture flag: +20 points
- Flag mechanics
- Captured flags now take 12 seconds to re-emerge from the ground so they can't be stolen again right away
- New temporary powerup Uber. Respawns at 1/3rd the speed of Crit powerup
Team Fortress 2 Update Released
January 16, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a problem with the how the server reports gamestats
Team Fortress 2 Update Released
January 16, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added the TF Tomb contest winners and runners-up to the Mann Co. Store
- Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly
- Fixes the Demoman's sticky note not drawing, Soldier's rocket reload missing the rocket, etc.
- Fixed an exploit related to the Snipers scope HUD panel
- Fixed being able to pick-up buildings while reloading the Panic Attack
- Fixed the Medic not being able to deploy a Quick-Fix/Vaccinator charge while carrying the flag
- Fixed the Professor Speks moving around on the Soldier's face
- Added the Pubstars vs. Pros 6vs9 medal
Team Fortress 2 Update Released
January 13, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
Team Fortress 2 Update Released
January 10, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a dedicated server crash related to invalid client commands
- Fixed maps using incorrect soundcache files
- Fixed the Mega Strike unusual taunt effect showing through walls
- Fixed using the Holiday Punch to tickle Mann vs. Machine enemy bots
- Fixed The Quickiebomb Launcher using the wrong death notice icon
- Fixed the grappling hook using the wrong icon in the HUD weapon selection menu
- Added a "no helmet" style for Lord Cockswain's Novelty Mutton Chops and Pipe
Team Fortress 2 Update Released
January 07, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the air detonation radius for stickybomb jumps
- Fixed stickybombs not using distance falloff during damage calculations for the first 5 seconds after being created
- Fixed grenades not dealing consistent damage against buildings and Mann vs. Machine tanks
- Fixed the Marksman's Mohair hiding the Sniper's hat
- Fixed the Crit Boost material effect for the Panic Attack
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
- Updated the kill icon for the Panic Attack
- Updated the equip_region for The Person in the Iron Mask
- Updated The Quickiebomb Launcher
- Fixed stickybombs not destroying enemy stickybombs
- Fixed stickybombs fizzling faster than they should
- Fixed stickybombs not destroying enemy stickybombs
- Mannpower update
- Fixed not always being able to equip the grappling hook
- Fixed switching to the grappling hook from a weapon that prevents switching
- Fixed the grappling hook attaching to players that are dead or no longer exist
- Updated the Vampire powerup to give health for damage done by Sappers
- Increased the spawn invuln time from 6 seconds to 8 seconds
- Added enemy team func_nobuild volumes to the capture zone areas in ctf_foundry and ctf_gorge to prevent spawn-camping sentries
- Updated ctf_gorge
- Fixed players being able to get outside of the map
- Opened access to the flat rooftop by the capture zone area
- Fixed players being able to get outside of the map
- Fixed not always being able to equip the grappling hook
Team Fortress 2 Update Released
January 06, 2015
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
Team Fortress 2 Update Released
December 24, 2014
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Renamed the 'Snow Stompers' in the Nice Winter Crate 2014 to the 'Storm Stompers' to resolve a name conflict with another item
Team Fortress 2 Update Released
December 24, 2014
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a bug related to the Demoman's charge meter
- Fixed a bug related to the Loose Cannon's Double Donk damage calculation
- Mannpower update
- Fixed disguised Spies using the incorrect grapple color
- Fixed the grapple still being connected to players after they die and respawn
- Fixed the Regen powerup preventing players from picking up health kits and ammo packs
- Fixed the Resist powerup shield drawing for Spies while they are invisible
- Fixed the Resist powerup shield using the wrong color for disguised Spies
- Fixed not seeing the powerup icons for disguised Spies
- Updated ctf_gorge to fix lighting issues
- Updated ctf_foundry to fix lighting issues and to prevent players from getting outside the playable area of the map
- When hud_fastswitch is disabled, pressing the ACTION key will select the grappling hook in the weapon selection menu
- Fixed disguised Spies using the incorrect grapple color
- Added LBTF2 and FBTF tournament medals
- Reduced the amount of self-damage received from the Loose Cannon