Team Fortress 2 Update Released

March 01, 2023

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Added check to URLLabel to prevent invalid URLs
  • Added new Workshop tags for Summer, Player Destruction, and Community Fix
  • Added check to ensure bullet effects are not duplicated (community fix from mastercoms)
  • Deleted some unused Steam API queries to improve client perf (community fix from mastercoms)
  • Fixed exploit related to using the td_buyback command during Mann vs. Machine matches
  • Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya)
  • Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item
  • Fixed missing/incorrect style strings for a few items
  • Reverted the previous change to the equip_region for the Cranial Cowl
  • Updated cp_gravelpit_snowy to adjust clipping throughout the map

Team Fortress 2 Update Released

March 01, 2023

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added check to URLLabel to prevent invalid URLs
  • Added new Workshop tags for Summer, Player Destruction, and Community Fix
  • Added check to ensure bullet effects are not duplicated (community fix from mastercoms)
  • Deleted some unused Steam API queries to improve client perf (community fix from mastercoms)
  • Fixed exploit related to using the td_buyback command during Mann vs. Machine matches
  • Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya)
  • Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item
  • Fixed missing/incorrect style strings for a few items
  • Reverted the previous change to the equip_region for the Cranial Cowl
  • Updated cp_gravelpit_snowy to adjust clipping throughout the map

Attention, Steam Workshop Creators!

February 09, 2023



Steam Workshop Creators, can we have your attention please. The following message is so urgent, so time-sensitive, we made the executive decision to skip TikTok and Twitter entirely and break the glass on the most bleeding-edge communication technology available.

Welcome to the future. Welcome… to a "blog-post".

"Wow!" you're probably thinking. "I forgot how hard reading is!" Yeah, it's scary how fast you lose that. Don't worry, we'll be brief:

The last few Team Fortress summer events have only been item updates. But this year, we're planning on shipping a full-on holiday-sized update — with items, maps, taunts, unusual effects, war paints, and other community-contributed fixes for the game! Which means we need Steam Workshop content! YOUR Steam Workshop content!

So get to work! (Or back to work, if you were already working but got distracted when the entire internet simultaneously found out about this state-of-the-art blog-post.) Make sure to get your submissions into the Steam Workshop by May 1st, so they can be considered for this as-yet-unnamed, un-themed, but still very exciting summer-situated (but not summer-themed) (unless you wanted to develop summer-themed stuff) update.

CappingTV TF2 Summer Brawl

January 11, 2023



Get ready! It might be winter up north, but down south it's heating up with the TF2 Summer Brawl! Seven teams from across the land down under are heading to the sunshine state of Australia for a one-day brawl! Only one team can claim the summer cup! Who will it be?

Tickets might be sold out, but you can still watch all the action on CappingTV's Twitch channel! The event will start Saturday at 12pm AEST / 3am CET / 9pm ET (Friday). You can also head over to the event website to keep up-to-date with all the happenings!

Team Fortress 2 Update Released

January 06, 2023

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed a memory leak when firing syringes as Medic
  • Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
  • Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
  • Fixed The Original using the default reload sound instead of the intended sound
  • Fixed entities being considered static props after long server times

    • Fixed Mann vs. Machine bots failing to spawn
    • Fixed rockets occasionally being solid

  • Updated the equip_region settings for The Onimann and the Cranial Cowl
  • Updated cp_frostwatch

    • Fixed being able to stand in the cliff wall near control point 2 in stage 1

  • Expanded VScript support

    • Fixed .nut files being valid files for download/upload
    • Fixed clients being able to run certain script_* debug commands on the server
    • Added EmitSoundEx
    • Fixed crashes related to null strings being passed to functions
    • Exposed a MaxClients function to get the current value of maxplayers
    • Fixed clearing script hooks on level transition


Team Fortress 2 Update Released

January 06, 2023

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a memory leak when firing syringes as Medic
  • Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
  • Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
  • Fixed The Original using the default reload sound instead of the intended sound
  • Fixed entities being considered static props after long server times
    • Fixed Mann vs. Machine bots failing to spawn
    • Fixed rockets occasionally being solid
  • Updated the equip_region settings for The Onimann and the Cranial Cowl
  • Updated cp_frostwatch
    • Fixed being able to stand in the cliff wall near control point 2 in stage 1
  • Expanded VScript support
    • Fixed .nut files being valid files for download/upload
    • Fixed clients being able to run certain script_* debug commands on the server
    • Added EmitSoundEx
    • Fixed crashes related to null strings being passed to functions
    • Exposed a MaxClients function to get the current value of maxplayers
    • Fixed clearing script hooks on level transition

North American Collegiate TF2 League

January 02, 2023



Collegiate TF2 (CTF2) is announcing their upcoming Spring 2023 6v6 League where college students form teams with players from their same collegiate student body to compete against other schools!

CTF2 offers players of any skill level the chance to team up with their peers and compete, with no competitive experience required. From seasoned competitive players to newcomers, all are welcome to compete for their school.

The registration for the Spring Season will be open from January 2nd to February 7th. The season will have teams playing one match per week from February 8th to March 29th, with playoffs in April (TBD based off of the number of teams).

If you're not interested in competing, CTF2 will have other opportunities to be involved through casting matches, production, and general league organization.

Check out their Discord server if you're interested and would like more information!

Team Fortress 2 Update Released

December 21, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Updated the Taunt: The Boiling Point and Taunt: The Table Tantrum items to add missing voice lines when flipping the table
  • Updated the Taunt: Roasty Toasty to add missing marshmallow ignite sound
  • Updated pl_rumford_event

    • Adjusted occluders
    • Added some hints
    • Reduced unneeded props
    • Adjusted area portals
    • Minor deforestation

  • Updated cp_frostwatch

    • Stage 2

      • Added spawn camp prevention/covers (both A and B paths)
      • Added another Snowmann
      • Removed mine carts in A flank
      • Reduced length of metal gate in the middle court
      • Increased cap time from 16 to 20

    • Stage 3

      • Added spawn camp prevention/covers
      • Added another Snowmann
      • Enhanced the snow pile in the water trench
      • Added another way to get out of the trench
      • Increased Point 1 doorway length
      • Removed a sightline with RED spawn


Team Fortress 2 Update Released

December 21, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Taunt: The Boiling Point and Taunt: The Table Tantrum items to add missing voice lines when flipping the table
  • Updated the Taunt: Roasty Toasty to add missing marshmallow ignite sound
  • Updated pl_rumford_event
    • Adjusted occluders
    • Added some hints
    • Reduced unneeded props
    • Adjusted area portals
    • Minor deforestation
  • Updated cp_frostwatch
    • Stage 2
      • Added spawn camp prevention/covers (both A and B paths)
      • Added another Snowmann
      • Removed mine carts in A flank
      • Reduced length of metal gate in the middle court
      • Increased cap time from 16 to 20
    • Stage 3
      • Added spawn camp prevention/covers
      • Added another Snowmann
      • Enhanced the snow pile in the water trench
      • Added another way to get out of the trench
      • Increased Point 1 doorway length
      • Removed a sightline with RED spawn

Team Fortress 2 Update Released

December 15, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed Particulate Protector not using the BLU team skin
  • Fixed Huntsman registering headshots when arrows go through other entities
  • Fixed Oktoberfester's third style using the smoke effect
  • Fixed missing smoke effect for The Salty Dog's second style
  • Updated Tainted Frost unusual effect to fix a problem with the material
  • Updated Colonel Kringle to fix some clipping and alignment issues
  • Updated Taunt: Tailored Terminal to fix a problem with the briefcase materials
  • Updated Taunt: Russian Rubdown to fix some sounds being clipped
  • Updated Taunt: Roasty Toasty

    • Fixed some sounds clipping the Pyro's lines
    • Fixed some missing particles
    • Fixed a stutter in the animation loop

  • Updated pl_rumford_event

    • Fixed missing materials/models
    • Fixed duplicate lights on the rope entities

  • Updated cp_gravelpit_snowy

    • Fixed a client crash caused by failing to decode MP3 files
    • Fixed snow displacements poking through the roof
    • Fixed bullet holes poking through soft snow
    • Fixed snowman bombs not respawning properly
    • Minor clipping improvements
    • Removed the Observer