Team Fortress 2 Update Released
March 20, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Security and stability improvements
- Added check to not set Marked-for-Death when mixing Mannpower and Player Destruction (community request)
- Added a check to prevent td_buyback audio spam after the round has started
- Fixed grapple movement slowing players when mixing Mannpower and Player Destruction. Only team leaders will receive a grapple movement penalty. (community request)
- Fixed missing localization string in the recipe for the Tide Turner
- Fixed self-illumination effect for the High Roller's Rocket Launcher and the High Roller's Medi Gun (community fix from makaroffilya)
- Updated the crocodile model to fix a twisted ankle
- Updated pl_enclosure_final to fix an exploit that allowed players to get out of bounds
ETF2L Highlander Winter 2023 Premiership Grand Final
March 10, 2023
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(Image credit: TauntedClown)
Let a little firepower clear away the icy blues of winter this Sunday with the ETF2L Highlander Winter 2023 Premiership Grand Final! Reigning champions SDCK! face their eternal nemesis, Feila eSports, in an explosive best of three maps.
Be sure to catch all of the action live on KritzKast's Twitch channel this Sunday starting at 21:00 CET (13:00 PDT)!
Team Fortress 2 Update Released
March 02, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added missing Summer tag for Workshop maps
Team Fortress 2 Update Released
March 02, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added missing Summer tag for Workshop maps
Team Fortress 2 Update Released
March 01, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added check to URLLabel to prevent invalid URLs
- Added new Workshop tags for Summer, Player Destruction, and Community Fix
- Added check to ensure bullet effects are not duplicated (community fix from mastercoms)
- Deleted some unused Steam API queries to improve client perf (community fix from mastercoms)
- Fixed exploit related to using the td_buyback command during Mann vs. Machine matches
- Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya)
- Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item
- Fixed missing/incorrect style strings for a few items
- Reverted the previous change to the equip_region for the Cranial Cowl
- Updated cp_gravelpit_snowy to adjust clipping throughout the map
Team Fortress 2 Update Released
March 01, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added check to URLLabel to prevent invalid URLs
- Added new Workshop tags for Summer, Player Destruction, and Community Fix
- Added check to ensure bullet effects are not duplicated (community fix from mastercoms)
- Deleted some unused Steam API queries to improve client perf (community fix from mastercoms)
- Fixed exploit related to using the td_buyback command during Mann vs. Machine matches
- Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya)
- Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item
- Fixed missing/incorrect style strings for a few items
- Reverted the previous change to the equip_region for the Cranial Cowl
- Updated cp_gravelpit_snowy to adjust clipping throughout the map
Attention, Steam Workshop Creators!
February 09, 2023
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Steam Workshop Creators, can we have your attention please. The following message is so urgent, so time-sensitive, we made the executive decision to skip TikTok and Twitter entirely and break the glass on the most bleeding-edge communication technology available.
Welcome to the future. Welcome… to a "blog-post".
"Wow!" you're probably thinking. "I forgot how hard reading is!" Yeah, it's scary how fast you lose that. Don't worry, we'll be brief:
The last few Team Fortress summer events have only been item updates. But this year, we're planning on shipping a full-on holiday-sized update — with items, maps, taunts, unusual effects, war paints, and other community-contributed fixes for the game! Which means we need Steam Workshop content! YOUR Steam Workshop content!
So get to work! (Or back to work, if you were already working but got distracted when the entire internet simultaneously found out about this state-of-the-art blog-post.) Make sure to get your submissions into the Steam Workshop by May 1st, so they can be considered for this as-yet-unnamed, un-themed, but still very exciting summer-situated (but not summer-themed) (unless you wanted to develop summer-themed stuff) update.
CappingTV TF2 Summer Brawl
January 11, 2023
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Get ready! It might be winter up north, but down south it's heating up with the TF2 Summer Brawl! Seven teams from across the land down under are heading to the sunshine state of Australia for a one-day brawl! Only one team can claim the summer cup! Who will it be?
Tickets might be sold out, but you can still watch all the action on CappingTV's Twitch channel! The event will start Saturday at 12pm AEST / 3am CET / 9pm ET (Friday). You can also head over to the event website to keep up-to-date with all the happenings!
Team Fortress 2 Update Released
January 06, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated the equip_region settings for The Onimann and the Cranial Cowl
Updated cp_frostwatch Fixed being able to stand in the cliff wall near control point 2 in stage 1
Expanded VScript support Fixed .nut files being valid files for download/upload
Fixed clients being able to run certain script_* debug commands on the server
Added EmitSoundEx
Fixed crashes related to null strings being passed to functions
Exposed a MaxClients function to get the current value of maxplayers
Fixed clearing script hooks on level transition
- Fixed a memory leak when firing syringes as Medic
- Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
- Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
- Fixed The Original using the default reload sound instead of the intended sound
- Fixed entities being considered static props after long server times
- Fixed Mann vs. Machine bots failing to spawn
- Fixed rockets occasionally being solid
Team Fortress 2 Update Released
January 06, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a memory leak when firing syringes as Medic
- Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
- Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set
- Fixed The Original using the default reload sound instead of the intended sound
- Fixed entities being considered static props after long server times
- Fixed Mann vs. Machine bots failing to spawn
- Fixed rockets occasionally being solid
- Fixed Mann vs. Machine bots failing to spawn
- Updated the equip_region settings for The Onimann and the Cranial Cowl
- Updated cp_frostwatch
- Fixed being able to stand in the cliff wall near control point 2 in stage 1
- Expanded VScript support
- Fixed .nut files being valid files for download/upload
- Fixed clients being able to run certain script_* debug commands on the server
- Added EmitSoundEx
- Fixed crashes related to null strings being passed to functions
- Exposed a MaxClients function to get the current value of maxplayers
- Fixed clearing script hooks on level transition
- Fixed .nut files being valid files for download/upload