Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
November 11, 2010
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a bug with voice recording intermittently not recording after playing in a level for a while (Mac)
- Fixed a rare client crash caused by text rendering (Mac)
- Updated the server browser localization files
Team Fortress 2 Update Released
November 04, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Fixed a bug that prevented Mac players from getting the Halloween achievements
- Fixed a bug that prevented Mac players from receiving the in-game notifications for items, duels, etc.
- Fixed Engineers being able to build under the final capture point in Mann Manor
- Added the Dealer's Visor for players who pre-purchase Poker Night from Telltale Games. See http://www.teamfortress.com/post.php?id=4608&p=1 for full details.
Shh. Sascha is asleep.
November 04, 2010
<a href="http://store.steampowered.com/app/31280/">Poker Night at the Inventory</a> is now available for pre-order. If you move fast, not only will you save 10% off the already low price, but you'll also pick yourself up a sweet pre-order bonus of this spiffy Poker Visor for your favorite Heavy. Once the game is released, you'll also be able to unlock new TF2 items by beating The Heavy, Max, Tycho, or Strong Bad at high stakes games of poker.
<a href="http://store.steampowered.com/app/31280/"><img src="http://www.teamfortress.com/images/posts/telltalepoker.png" border="0" width="420" height="341"></a>
This is pretty exciting to us - it's the first time a game made by someone other than us allows you to find TF2 items by playing it. If you'd asked us, as we slaved away on TF2 back in '63, whether one day you'd be able to get the Heavy's first minigun off him by playing poker, we'd think you were nuts. Then we'd have hired you, because you had a vision for the future.
If you're curious, here's the set of items that you'll be able to collect inside Poker Night at the Inventory:
<ul>
<li><strong>The Enthusiast's Timepiece</strong> - Tycho's favorite timepiece <i>(equippable by the Spy)</i></li>
<li><strong>License to Maim</strong> - Max's Badge <i>(equippable by all classes)</i></li>
<li><strong>The Lugermorph</strong> - A second chance at Max's personal armament <i>(equippable by the Scout and the Engineer)</i></li>
<li><strong>The Iron Curtain</strong> - The Heavy's first love <i>(equippable by the Heavy, obviously)</i></li>
<li><strong>Dangeresque, Too?</strong> - Strong Bad's styling glasses <i>(equippable by the Demoman) </i></li>
</ul>
<a href="http://store.steampowered.com/app/31280/"><img src="http://www.teamfortress.com/images/posts/telltalepoker.png" border="0" width="420" height="341"></a>
This is pretty exciting to us - it's the first time a game made by someone other than us allows you to find TF2 items by playing it. If you'd asked us, as we slaved away on TF2 back in '63, whether one day you'd be able to get the Heavy's first minigun off him by playing poker, we'd think you were nuts. Then we'd have hired you, because you had a vision for the future.
If you're curious, here's the set of items that you'll be able to collect inside Poker Night at the Inventory:
<ul>
<li><strong>The Enthusiast's Timepiece</strong> - Tycho's favorite timepiece <i>(equippable by the Spy)</i></li>
<li><strong>License to Maim</strong> - Max's Badge <i>(equippable by all classes)</i></li>
<li><strong>The Lugermorph</strong> - A second chance at Max's personal armament <i>(equippable by the Scout and the Engineer)</i></li>
<li><strong>The Iron Curtain</strong> - The Heavy's first love <i>(equippable by the Heavy, obviously)</i></li>
<li><strong>Dangeresque, Too?</strong> - Strong Bad's styling glasses <i>(equippable by the Demoman) </i></li>
</ul>
Shh. Sascha is asleep.
November 04, 2010
Poker Night at the Inventory is now available for pre-order. If you move fast, not only will you save 10% off the already low price, but you'll also pick yourself up a sweet pre-order bonus of this spiffy Poker Visor for your favorite Heavy. Once the game is released, you'll also be able to unlock new TF2 items by beating The Heavy, Max, Tycho, or Strong Bad at high stakes games of poker.

This is pretty exciting to us - it's the first time a game made by someone other than us allows you to find TF2 items by playing it. If you'd asked us, as we slaved away on TF2 back in '63, whether one day you'd be able to get the Heavy's first minigun off him by playing poker, we'd think you were nuts. Then we'd have hired you, because you had a vision for the future.
If you're curious, here's the set of items that you'll be able to collect inside Poker Night at the Inventory:

This is pretty exciting to us - it's the first time a game made by someone other than us allows you to find TF2 items by playing it. If you'd asked us, as we slaved away on TF2 back in '63, whether one day you'd be able to get the Heavy's first minigun off him by playing poker, we'd think you were nuts. Then we'd have hired you, because you had a vision for the future.
If you're curious, here's the set of items that you'll be able to collect inside Poker Night at the Inventory:
- The Enthusiast's Timepiece - Tycho's favorite timepiece (equippable by the Spy)
- License to Maim - Max's Badge (equippable by all classes)
- The Lugermorph - A second chance at Max's personal armament (equippable by the Scout and the Engineer)
- The Iron Curtain - The Heavy's first love (equippable by the Heavy, obviously)
- Dangeresque, Too? - Strong Bad's styling glasses (equippable by the Demoman)
Team Fortress 2 Update Released
November 02, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Fixed a minor issue with the Horseless Headless Horsemann
Here, have some art.
October 30, 2010
We've received a bunch of mail asking us for hi-res images of the Scream Fortress artwork. <a href="http://www.teamfortress.com/post.php?id=4587&p=1">Head on over to TF2.com</a> and download it for yourself.
Here, have some art.
October 30, 2010
We've received a bunch of mail asking us for hi-res images of the Scream Fortress artwork. Head on over to TF2.com and download it for yourself.
Team Fortress 2 Update Released
October 30, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Fixed players who are spectating teammates being able to collect the Haunted Halloween Gift in Mann Manor
- Updated the localization files
Team Fortress 2 Update Released
October 29, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Engine (CS:S, DoD:S, TF2, HL2:DM)
Team Fortress 2
Engine (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a dedicated server crash when HLTV disconnects
- Fixed a crash in the materialsystem
Team Fortress 2
- Fixed a bug with the Horseless Headless Horsemann falling through playerclip ladders
- Fixed a bug with grenades sometimes exploding on friendly players
- Fixed the Sticky Jumper doing damage to enemies
- Fixed spectators collecting the Haunted Halloween Gift in Mann Manor
- Fixed trading the Saxton Hale Mask granting the achievement to the recipient
- Fixed the Candy Coroner achievement not awarding the Mildly Disturbing Halloween Mask
- Updated Mann Manor
- Improved clipping to prevent players from getting out of the map and to fix various exploit ledges
- Improved clipping to prevent players from getting out of the map and to fix various exploit ledges
- Updated the Ghastlier Gibus to be tradable
- Updated the localization files
Sound of Blog Post Being Posted
October 28, 2010
Two blog posts in two days? Your eyes don't deceive you. We're blog-writing machines this week, and there's plenty of gas in the tank.
<img src="http://www.teamfortress.com/images/posts/cp_mountainlab.jpg" width="420" height="223" border="0">
Today's update includes both of the Art Pass Contest Winners' maps: Mountain Lab by Valentin "3Dnj" Levillain, and Mann's Manor by Tim "YM" Johnson and Alex Kreeger.
Also included in this update: You being scared! <i></i> That's right, it's the <a href="http://www.teamfortress.com/screamfortress/">Second Annual Team Fortress Halloween Special</a>. Will there be ghosts? Quite possibly. Will there be exploding pumpkins? You never know. Will you wet your pants in terror? If you're anything like us, emphatically yes.
<a href="http://www.teamfortress.com/screamfortress/"><img src="http://www.teamfortress.com/images/posts/screamfortress.jpg" width="420" height="266" border="0"></a>
And what more perfect holiday than Halloween to add the scariest feature yet to the Mann Co. Store: Gift wrapping! If someone decides to trick or treat on your server, wrap up that spare bottle of Jarate and give them the gift a thousand words could never describe, and a thousand therapist appointments will never undo.
Also added to the store: new community items themed for Halloween and a few scary hats of our own dark design. Some of these new holiday items are only available to purchase during the holiday, but will remain wearable all year round, so grab 'em while they're grabbable.
<img src="http://www.teamfortress.com/images/posts/cp_mountainlab.jpg" width="420" height="223" border="0">
Today's update includes both of the Art Pass Contest Winners' maps: Mountain Lab by Valentin "3Dnj" Levillain, and Mann's Manor by Tim "YM" Johnson and Alex Kreeger.
Also included in this update: You being scared! <i></i> That's right, it's the <a href="http://www.teamfortress.com/screamfortress/">Second Annual Team Fortress Halloween Special</a>. Will there be ghosts? Quite possibly. Will there be exploding pumpkins? You never know. Will you wet your pants in terror? If you're anything like us, emphatically yes.
<a href="http://www.teamfortress.com/screamfortress/"><img src="http://www.teamfortress.com/images/posts/screamfortress.jpg" width="420" height="266" border="0"></a>
And what more perfect holiday than Halloween to add the scariest feature yet to the Mann Co. Store: Gift wrapping! If someone decides to trick or treat on your server, wrap up that spare bottle of Jarate and give them the gift a thousand words could never describe, and a thousand therapist appointments will never undo.
Also added to the store: new community items themed for Halloween and a few scary hats of our own dark design. Some of these new holiday items are only available to purchase during the holiday, but will remain wearable all year round, so grab 'em while they're grabbable.