Aye! Me bottle o'scrumpy! Anon!
December 18, 2010
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You demanded a Holiday update, and by gad, you're going to get it and like it, pal. We've cooked up a fine feast of new weapons, garnished it with more headgear than you have heads, and left it simmering overnight in a new game mode. What are you waiting for?! Get over to the Update Page and chow down!
To celebrate we're running a big sale in the Mann Co. Store THIS WEEKEND ONLY!
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Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
December 18, 2010
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Team Fortress 2
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Improved sv_pure:
- Materials / Models / Sounds / Animations are more comprehensively protected.
- Switched from CRC to MD5 hashes for stronger per-file validation.
- Fixed some issues between custom files and server whitelists over level changes.
- Materials / Models / Sounds / Animations are more comprehensively protected.
- Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library
Team Fortress 2
- Added Medieval Mode, a game mode where players are restricted to using olde weapons.
- 'Your Eternal Reward' changes:
- Spies can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
- Already-disguised 'Your Eternal Reward' Spies are no longer forced to switch to displaying the melee weapon when they make a kill
- Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
- Sentries no longer track 'Your Eternal Reward' Spies after they backstab someone
- Spies can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
- 'Natascha' changes:
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
- Spin-up time increased.
- Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.
- Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
- Added 20 new hats.
- Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post.
- Spies can now see TargetID's of players and objects regardless of their own disguise status.
- Fixed some speech lines continuing after the speaker changes class
- The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.
- Fixed the arrow burning effect getting stuck on if you changed class in a respawn room with your arrow lit.
- Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.
- Throwing the Jarate or Milk now returns you to your previous weapon, instead of your Primary.
- Added leaderboard to track duel wins.
- Added ability for players to donate money directly to the creators of their favorite community maps.
- Increased backpack size by 100 slots.
Team Fortress 2 Update Released
December 14, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Fixed an issue with the Killing Floor Twisted Christmas items
Team Fortress 2 Update Released
December 14, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Fixed first person spectators seeing particle effects on the wearables of the person they're spectating.
- Added the Pyro's "Foster's Facade" and "Stockbroker's Scarf" items as part of Tripwire's Twisted Christmas event.
- See http://www.killingfloorthegame.com/xmas/ for full details
- See http://www.killingfloorthegame.com/xmas/ for full details
Need a Sentry Here!
December 11, 2010
Go to the <a href="http://www.teamfortress.com/post.php?id=4773&p=1">TF2 blog</a> to see something awesome.
Team Fortress 2 Update Released
December 11, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Updated some files, for no reason whatsoever
Team Fortress 2 Update Released
December 10, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Fixed the coin particles effect on the Treasure Hat
- Fixed some of the deathnotice icons using the wrong colors
Team Fortress 2 Update Released
December 08, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Added the hats for The Great Steam Treasure Hunt.
- Fixed a bug that enabled players to weapon switch away from the Iron Curtain during spin down
Team Fortress 2 Update Released
December 03, 2010
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Team Fortress 2
- Fixed the Pyro's Beanie not being paintable
- Fixed a lighting problem with a couple of the Soldiers hats
- Fixed some DX8 problems for various hats