Team Fortress 2 Update Released
August 29, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the Linux dedicated server failing to run on older Linux versions
- Fixed the HUD 3D Character causing other HUD items to sometimes disappear
- Fixed a client HUD crash when Spies disguise as a class that has a non-active weapon like the Chargin' Targe
- Fixed an outdated tip for the Quick-Fix
- Fixed a shadow bug for the Warrior's Spirit
Team Fortress 2 Update Released
August 28, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash caused by using custom HUD files
Team Fortress 2 Update Released
August 28, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe items that have varying inputs and varying outputs. You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs.
- The in-game player status panel has been updated to show an animated image of your character with their current loadout
- Can be disabled in Advanced Options
- Added Romevision sharing: anyone playing Mann vs. Machine on the same server with an owner of the Hardy Laurel can now opt-in to Romevision
- Manage your Romevision preference in the Advanced Options dialog
- Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range
- Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died
- Fixed a bug that would allow Spies to exploit the Kunai's higher overheal limit
- Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade from working correctly in Mann vs. Machine mode
- Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields
- Fixed a client sv_cheats exploit related to the commentary dialog
- Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the Family Business
- Improved bot pathing behavior around ramps
- Bots can now reflect energy-based projectiles
- Fixed incorrect alpha in the backpack images for the Valley Forge and the Founding Father
- The Foppish Physician and the Distinguished Rogue are now paintable and are team-colored by default
- Added server log entries for jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney Sleeper
- Fixed using an incorrect path for downloaded custom player sounds
- Fixed duplicate support/mission icons in the Mann vs. Machine HUD
- Don't allow players without admin access on the server to use the various entity-creating commands to create point_servercommand entities
- Updated cp_egypt_final
- Fixed players building inside of Blu's first spawn
- Updated cp_manor_event
- Fixed players building in rafters
- Updated cp_mountainlab
- Fixed clip brush exploit above hallway leading toward final cap
- Fixed exploit where players could be trapped in small space near final cap using teleporters
- Fixed clip brush exploit above hallway leading toward final cap
- Updated plr_hightower
- Added nobuild to cliff bottom to prevent engineers building in the kill volume
- Removed Salvage Crate #50
- Removed Mann Co Supply Crate #56
- Added Mann Co Select Reserve Crate #60
- Added Mann Co Supply Crate #71
- Updated the localization files
Team Fortress 2 Update Released
August 21, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added Total War: Rome II "Romevision" promo for Mann vs. Machine mode
- Updated the localization files
Team Fortress 2 Update Released
July 25, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed clients/servers not being able to run the game on older versions of Windows
Team Fortress 2 Update Released
July 25, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Ended the Mann Co. Store summer sale
- The Summer Claim check is now a rare drop
- Medics using the Quick-Fix will now take jump force from Pyros using the Detonator to explosive jump
- Fixed a client crash related to missing particle systems
- Fixed a server crash when entering Sudden Death mode with only melee weapons
- Fixed players sometimes being damaged by doors when they are closing
- Fixed soccer/beach balls sometimes blocking Payload carts and trains
- Fixed paint can icons not showing the Red/Blue colors correctly
- Fixed the Loch-n-Load gun sight not drawing in the correct place
- Fixed the Bonk Boy model using the incorrect normals
- Updated Cp_Badlands and Koth_Badlands
- Opened the windows around the center point
- Smoothed player clipping around doorways
- Opened the windows around the center point
Team Fortress 2 Update Released
July 18, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression causing game to not start on older Intel graphics cards under Linux
Team Fortress 2 Update Released
July 16, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed crit and mini-crit sounds not playing in the ears of the attacker
- Fixed some missing sapper particles in Mann vs. Machine mode
- Fixed bots seeing the Payload cart as a valid target
- Fixed an issue with mouse centering in non-native fullscreen resolutions for the Mac version
- Fixed a problem with restoring the fullscreen window when app gets focus for the Mac version
- Fixed the description for the Founding Father
- Updated L'Inspecteur to include a blue material when equipped by the Blue team
Team Fortress 2 Update Released
July 13, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a server crash caused by running out of free edicts
- Fixed a problem that was preventing some older demos from being played
- Fixed the Spy getting the afterburn immunity while disguised as Demoman wielding the Chargin' Targe
- Fixed the Process and Standin map stamp donations displaying incorrect map names on the World Traveler
- Fixed the Pyro not using the correct model for the Reserve Shooter
- Fixed a bug that would cause certain attributes (kill counts, trade time) to appear incorrectly on items viewed through Steam Community and the trade UI
- Removed promotion restrictions from the Crosslinker's Coil
- Updated the Loose Cannon description to match the updated gameplay
- Updated the Short Circuit description to match the updated gameplay
Team Fortress 2 Update Released
July 12, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
General:
General:
- Fixed Quick-Fix infinite heal exploit
- Fixed missing Cow Mangler 5000 particles when running in DirectX8
- Fixed Disco Beat Down unusual effect showing through walls
- Fixed incorrect projectile speed attributes being applied to giants in Mann vs. Machine
- When disguised as a teammate, the Dead Ringer will drop the body of the player the Spy is disguised as
- Fixed a bug where arrows and bolts would hit friendly players
- Fixed a bug where Strange parts and filters could not be removed from Strange weapons
- Fixed the "Show Entire Backpack" option in the crafting panel not preserving empty backpack slots and forcing items to stack
- Fixed an areaportal improperly rendering in pl_goldrush
- Fixed players getting out of map in cp_standin
- Fixed players hiding in vents in cp_standin
- Adjusted HDR lighting in cp_process