Team Fortress 2 Update Released
May 14, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a missing material for the UGC medals
- Added server convars related to investigating server network and CPU utilization:
- sv_netspike
- sv_netspike_sendtime_ms
- sv_netspike_output
- sv_netspike
- Added player avatars to the votekick menu
- Added -insert_search_path command line argument
- Fixed deflected Cow Mangler 5000 projectiles doing full critical damage instead of minicrit damage like other deflected projectiles
Team Fortress 2 Update Released
May 13, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added UGC Highlander Season 9 and UGC 6vs6 Season 11 medals
- Fixed the Botkiller Sniper Rifle, Rocket Launcher and Spy Knife weapons using incorrect team materials for the arms
- Fixed a bug that allowed level 3 mini-sentries in Mann Vs. Machine mode
- Fixed a problem where underwater explosions would cause graphics corruption
- Fixed an issue with HDR rendering where auto-exposure would vary incorrectly in some areas
- Fixed an issue where objects underwater would not render properly
- Fixed incorrect ellipsizing of text in some cases for the Mac version
- Updated the Phlogistinator to reduce the rate for gaining MMMPH when attacking tanks and robots in Mann Vs. Machine mode
- Updated the Tuxxy tuxedo so it can be crafted
- Updated The Wilson Weave and The Ham Shank so they can be crafted, traded and gift-wrapped
- Updated the console so it can be accessed from the terminal that was used to run the game for the Linux and Mac versions
- Updated the Linux version
- Fixed triggers never registering as "released" on certain game controllers
- Fixed clipboard issues on some window managers, most notably KDE
- Fixed a bug where the map list would be reversed
- Made loading custom fonts for third party HUDs work on certain fonts
- Fixed triggers never registering as "released" on certain game controllers
Team Fortress 2 Update Released
April 24, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added "Only allow map files" to the possible selections in the download filter option for clients
- Fixed a client crash related to the material system
- Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms
- Fixed a vphysics regression where some items would travel farther than they should
- Improved performance and stability for the Linux version
- Removed range restrictions from viewmodel_fov_demo
- Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it
Team Fortress 2 Update Released
April 18, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Added a new ConVar cl_first_person_uses_world_model to allow this mode to be used outside of VR mode
- Disabled plug-ins that would allow users to connect to secure game servers even when -insecure is specified on the command line
- Continued use of such plug-ins will risk your Steam account getting VAC banned
- Added support for unloading the displayed URL when the user closes the info panel
- Added ConVar sv_motd_unload_on_dismissal to allow server ops to control the default behavior of their MOTD
- Fixed a client crash related to doing a changelevel while firing the Minigun
- Fixed a bug where you could come out of a teleporter facing the wrong way in VR mode
- Fixed a bug with custom fonts not loading for third party HUDs on Linux.
- Improved performance and stability for the Linux version
Team Fortress 2 Update Released
April 04, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Prevent game servers from opening the MOTD panel more than once if the player connected through matchmaking or quickplay
- Added new promo items
- Fixed a bug where dispensers sapped by a Red-Tape Recorder would continue to heal players
- Fixed buildings destroyed by the Red-Tape Recorder not always displaying a death notice
- Fixed a bug in Mann Vs. Machine related to carrying buildings and using the "Upgrade Buildings" canteen
- Fixed the guitar sound not always playing when taunting with the Neon Annihilator
- Fixed missing cloak effect for the Wanga Prick
- Fixed the Bat Outta Hell using the Red team arms skin while on the Blue team
- Fixed custom cursors in VR mode
- Fixed Hydra input in VR mode
- Improved performance of Linux dedicated server binaries
Business Time
April 02, 2013
You may have heard that <a href="http://blog.reddit.com/2013/04/reddit-buys-team-fortress-2.html">Reddit bought Team Fortress 2 today</a>. We can officially confirm that this is in fact the case. So if any Reddit staffers are reading this: Hi, boss! We're working pretty hard over here. Well, back to work.
Okay, the Reddit guys've probably stopped reading by now, so we can be square with you: Reddit only <i>thinks</i> it bought us, because that's what we told them when we met them over the weekend to sign all the legal documents. What they <i>don't</i> know is that when a bird flew into a window during the signing and everybody on the TF2 team got scared and some of us started crying, that was a little something we in the business world call <i>a distraction.</i>
The "bird" that "flew" into the window? Not a bird at all. It was a squirrel launched from a t-shirt cannon by one of our guys across the street. The part where we got "scared"? Daniel Day Lewis-level method acting by the TF2 team. The part where some of us started "crying"? That was because the sound of the squirrel hitting the glass was a lot louder than we thought it would be and was legitimately scary. So technically real, but still under the umbrella of our overall deception.
Once the Reddit guys were thoroughly distracted, we took advantage of them awkwardly trying to avoid eye contact with us and switched the legal documents for <i>new</i> documents. Documents that said <b>we actually secretly bought them.</b> Business.
In celebration of our Reddit purchase, we're going to add some new Reddit-themed items to the game. There's also plenty of neat stuff we're working on and would love to tease. But realistically, because today is the International Day of Foolishness, anything we told you guys would just be met with suspicion. And when have we ever trolled our community? Never, that's when. Okay, maybe that <a href="http://www.teamfortress.com/post.php?id=2391">one time</a>.
Okay, the Reddit guys've probably stopped reading by now, so we can be square with you: Reddit only <i>thinks</i> it bought us, because that's what we told them when we met them over the weekend to sign all the legal documents. What they <i>don't</i> know is that when a bird flew into a window during the signing and everybody on the TF2 team got scared and some of us started crying, that was a little something we in the business world call <i>a distraction.</i>
The "bird" that "flew" into the window? Not a bird at all. It was a squirrel launched from a t-shirt cannon by one of our guys across the street. The part where we got "scared"? Daniel Day Lewis-level method acting by the TF2 team. The part where some of us started "crying"? That was because the sound of the squirrel hitting the glass was a lot louder than we thought it would be and was legitimately scary. So technically real, but still under the umbrella of our overall deception.
Once the Reddit guys were thoroughly distracted, we took advantage of them awkwardly trying to avoid eye contact with us and switched the legal documents for <i>new</i> documents. Documents that said <b>we actually secretly bought them.</b> Business.
In celebration of our Reddit purchase, we're going to add some new Reddit-themed items to the game. There's also plenty of neat stuff we're working on and would love to tease. But realistically, because today is the International Day of Foolishness, anything we told you guys would just be met with suspicion. And when have we ever trolled our community? Never, that's when. Okay, maybe that <a href="http://www.teamfortress.com/post.php?id=2391">one time</a>.
Business Time
April 02, 2013
You may have heard that Reddit bought Team Fortress 2 today. We can officially confirm that this is in fact the case. So if any Reddit staffers are reading this: Hi, boss! We're working pretty hard over here. Well, back to work.
Okay, the Reddit guys've probably stopped reading by now, so we can be square with you: Reddit only thinks it bought us, because that's what we told them when we met them over the weekend to sign all the legal documents. What they don't know is that when a bird flew into a window during the signing and everybody on the TF2 team got scared and some of us started crying, that was a little something we in the business world call a distraction.
The "bird" that "flew" into the window? Not a bird at all. It was a squirrel launched from a t-shirt cannon by one of our guys across the street. The part where we got "scared"? Daniel Day Lewis-level method acting by the TF2 team. The part where some of us started "crying"? That was because the sound of the squirrel hitting the glass was a lot louder than we thought it would be and was legitimately scary. So technically real, but still under the umbrella of our overall deception.
Once the Reddit guys were thoroughly distracted, we took advantage of them awkwardly trying to avoid eye contact with us and switched the legal documents for new documents. Documents that said we actually secretly bought them. Business.
In celebration of our Reddit purchase, we're going to add some new Reddit-themed items to the game. There's also plenty of neat stuff we're working on and would love to tease. But realistically, because today is the International Day of Foolishness, anything we told you guys would just be met with suspicion. And when have we ever trolled our community? Never, that's when. Okay, maybe that one time.
Okay, the Reddit guys've probably stopped reading by now, so we can be square with you: Reddit only thinks it bought us, because that's what we told them when we met them over the weekend to sign all the legal documents. What they don't know is that when a bird flew into a window during the signing and everybody on the TF2 team got scared and some of us started crying, that was a little something we in the business world call a distraction.
The "bird" that "flew" into the window? Not a bird at all. It was a squirrel launched from a t-shirt cannon by one of our guys across the street. The part where we got "scared"? Daniel Day Lewis-level method acting by the TF2 team. The part where some of us started "crying"? That was because the sound of the squirrel hitting the glass was a lot louder than we thought it would be and was legitimately scary. So technically real, but still under the umbrella of our overall deception.
Once the Reddit guys were thoroughly distracted, we took advantage of them awkwardly trying to avoid eye contact with us and switched the legal documents for new documents. Documents that said we actually secretly bought them. Business.
In celebration of our Reddit purchase, we're going to add some new Reddit-themed items to the game. There's also plenty of neat stuff we're working on and would love to tease. But realistically, because today is the International Day of Foolishness, anything we told you guys would just be met with suspicion. And when have we ever trolled our community? Never, that's when. Okay, maybe that one time.
Team Fortress 2 Update Released
March 28, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a bug that caused invisible players in the world
- Fixed Engineer bots in Mann Vs. Machine building disposable sentries that upgrade into tiny, red, level 3 sentries
- Added the Ready Steady Pan tournament medal for Season 2
- Fixed the Festive Axtinguisher, The Disciplinary Action, The Wanga Prick, and The Wrap Assassin sometimes floating in the world after death
- Removed the promotion restrictions from Croft's Crest, The Fortune Hunter, and The Tomb Wrapper
- Updated Mvm_Bigrock to fix a hole in the terrain
- Community requests:
- Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
- Added a "team" field to the teamplay_flag_event game event to identify which flag the event is for
- Added new inputs for the tf_logic_koth entity: SetRedTimer, SetBlueTimer, AddRedTimer, AddBlueTimer
Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
March 19, 2013
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
Team Fortress 2
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser
Team Fortress 2
- Added support for running VR mode on the Oculus Rift
- Fixed a server crash related to game stats
- Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
- Fixed the Spy not holding sappers correctly in third person
- Fixed a bug where sentries would not rotate to face their target under some circumstances
- Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
- Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
- Fixed the death notice icon for the Eureka Effect
- Fixed the Neon Annihilator sometimes floating in the world after death
- Fixes for strange parts:
- The Big Earner can no longer accept Long-Distance Kills strange parts
- The Festive Grenade Launcher can now accept Critical Kills strange parts
- The Neon Annihilator can now accept Sappers Destroyed strange parts
- The Big Earner can no longer accept Long-Distance Kills strange parts
- Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
- Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
- Updated the backpack image for the Upgrade to Premium Gift item
- Updated Mann Vs. Machine
- Fixed the boss health bar sometimes disappearing
- Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
- Fixed the boss health bar sometimes disappearing
- Updated the localization files
Team Fortress 2 Update Released
March 13, 2013
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Unlocked the "What's in the Portal 2 Soundtrack Box?"
- Added new promo Items
- Removed Salvage Crate #40, Crate #49 and Crate #54 from the drop list
- Added Salvage Crate #50, Crate #56, and Crate #57 to the drop list
- Updated the localization files