Team Fortress 2 Update Released
December 10, 2020
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Strange war paint weapons not including the Strange attribute in their name
- Fixed an issue with the Select Style and Adjust Unusual dialogs not displaying properly in the loadout panel at some resolutions
- Added jingle sound to the Elf Care Provider
- Added Taunt: The Table Tantrum to the list of items for the Unusualifier
- Updated the Anodized Aloha war paint to fix an issue with the Back Scratcher
- Updated Taunt: The Fist Bump to add a particle effect on success
- Updated Taunt: The Boston Boarder to fix moving forward too early
- Updated Taunt: Spin-to-Win to have the sign stay longer at the end of the taunt
- Updated web page with community fixes from Liam Stone (boba)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated/Added some tournament medals
- Updated the localization files
- Updated pd_snowville_event
- Fixed ground texture incompatibility with mat_specular 0
- Fixed clipping issues
- Rewrote HUD file to not conflict with custom HUDs
- Festivized the middle pine tree
- Fixed ground texture incompatibility with mat_specular 0
- Updated pl_pier
- Expanded hallways to BLU spawn exits
- Players can no longer build inside RED spawn
- Fixed rock occasionally missing a texture
- Fixed clipping not covering some roof overhangs
- Expanded hallways to BLU spawn exits
RGL.gg Invite Division Finals
December 06, 2020

Get your popcorn ready! The current RGL.gg NA season is coming to an end! After a hard fought season, only two teams remain in each division to fight it out for first place!
Invite Division finalists Memento Mori and Kids Next Door will be competing for the $1,525 prize pool on Monday, December 7th, at 9:30 pm EST. Watch the match on RGL.gg's Twitch channel! Don't miss this event! Set yourself a reminder!
Smissmas has arrived!
December 04, 2020

Smissmas brings Stocking Stuffers for everyone! It also features new community maps, cosmetics, War Paints, taunts, and Unusual effects!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville
- Added the Winter 2020 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
Team Fortress 2 Update Released
December 03, 2020
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2020!
Happy Smissmas 2020!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 4 new community maps: Pier, Snowfall, SnowVille, and Wutville
- Added the Winter 2020 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Contains 20 new community-contributed items
- Added the Winter 2020 War Paint Case
- Contains 13 new community-created War Paints that make-up the Winter 2020 Collection
- Has a chance to give a taunt Unusualifier as a bonus item
- Contains 13 new community-created War Paints that make-up the Winter 2020 Collection
- Added 8 new community-contributed taunts to the Mann Co. Store
- Taunt: The Pooped Deck
- Taunt: Time Out Therapy
- Taunt: Rocket Jockey
- Taunt: The Boston Boarder
- Taunt: Scorcher's Solo
- Taunt: Texas Truckin'
- Taunt: Spin-to-Win
- Taunt: The Fist Bump
- Taunt: The Pooped Deck
- Added 19 new community-created Unusual effects
- 12 new effects for Unusual hats
- 7 new effects for Unusual taunts
- 12 new effects for Unusual hats
- All cosmetic and taunt cases will grant Smissmas 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
- Mann Co. Store winter sale!
- Smissmas runs through January 7th, 2021
- Fixed exploit where players could use "retry" in the console to reset the MvM timer and prevent the wave from starting
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated web page with community fixes from Liam Stone (boba)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated materials with community fixes from Andrés S. (rabscootle) and NeoDement to fix broken Jarate effect
- Updated/Added some tournament medals
- Updated the localization files
TFConnect Charity Event
December 02, 2020

TFConnect is back this year and better than ever! They're hosting a 6v6 tournament and an influencer MvM session with some of your favorite creators from across the Team Fortress 2 community in support of SpecialEffect! They'll have interviews with the teams, special guests and more!
Watch the action live on KritzKast's Twitch channel from December 11th - 13th! Take part in the festivities this year and help SpecialEffect put fun and inclusion back into the lives of those with physical impairment!
to check out the donation page!
Holiday Punch Tournament
November 24, 2020

Merry (almost) Smissmas! As a celebration of everything cold and snowy, the Holiday Puncherinos are hosting a Holiday Punch tournament! The Holiday Punch tournament will consist of 8 teams of 7 dueling it out as Heavy on ctf_snowfort. But there's a catch! The only weapon allowed is the Holiday Punch!
Sign ups start on November 25th and end on December 10th! All players of varying skill may join! The tournament will be December 24th - 26th and will be hosted live. Good luck and have fun!
For more information, talk to Josh on their official Discord server.
Team Fortress 2 Update Released
November 10, 2020
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Mannpower update
Dominant players are now marked for death only when carrying a powerup
Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
Items or actions that add to the shield charge meter now add less when carrying a powerup
Carried buildings now deploy faster than default, but not instant
Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
Strength powerup no longer multiplies critical damage
Medic
Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up
Mannpower update
Dominant players are now marked for death only when carrying a powerup
Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
Items or actions that add to the shield charge meter now add less when carrying a powerup
Carried buildings now deploy faster than default, but not instant
Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
Strength powerup no longer multiplies critical damage
Medic
Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up
Team Fortress 2 Update Released
November 05, 2020
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Mannpower update
- Dominant players are now marked for death only when carrying a powerup
- Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
- Items or actions that add to the shield charge meter now add less when carrying a powerup
- Carried buildings now deploy faster than default, but not instant
- Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
- Strength powerup no longer multiplies critical damage
- Medic
- Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
- Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up
- Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
- Dominant players are now marked for death only when carrying a powerup
Team Fortress 2 Update Released
October 29, 2020
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated/Added some tournament medals
- Updated the localization files
- Updated pl_bloodwater
- Fixed a Minify spell exploit at point A
- Removed the Horseless Headless Horsemann from the map
- Updated the underworld to give a rare spell when escaping
- Fixed a Minify spell exploit at point A
Team Fortress 2 Update Released
October 15, 2020
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Jupiter Jetpack to not hide the Pyro grenades
- Updated The Great Deflate achievement to include the Balloonicorpse
- Updated pl_hasslecastle
- Fixed more out-of-bounds exploits
- Improved clipping
- General improvements
- Fixed more out-of-bounds exploits
- Updated koth_undergrove_event
- 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends
- Reduced the delay after winning a 3v3 before players are teleported back to the overworld
- Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas
- Polished clipping around the capture point
- Polished some textures on RED's side
- Fixed several console errors that appeared upon map load
- Minor lighting fixes
- 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends