TFConnect Afterparty
January 01, 2024

(Image credit: Tuba Pupa and Herwork)
The best party is the one that happens after the normal people have gone home; before school or work has woken and you’re just hanging out with some chums, having fun.
Saturday 6th Jan @ 2:00 PM EST / 20:00 CET sees the TFConnect Afterparty or “KritzKast Creator Showdown”, for short. They’re doing some unrestricted 6s with the likes of FUNKe, berd, LazyPurple, Solid JJ, Solarlight and many more. First pitting two EU teams against each other. Then two North American teams fight to decide who plays with whom in the ultimate form of mad combat: 12v12* ChaosMOD, casted by KritzKast, HamajiNeo and other friends.
Here your donations to the charity SpecialEffect via TFConnect decide both where the match happens and how tough a time these teams have. Donate LIVE to enable temporary effects; see how well Skymin flies in low grav, how long Dollie lives with one hit point, how dangerous Uncle Dane is with critz enabled, as well as more, far worse ideas. There’s nothing this mod can’t do!**
Donate via TFConnect
Join the stream live
Watch the matches later
*Actual team sizes may vary
**This mod cannot stop Heavy and Medic's love.
Team Fortress 2 Update Released
December 22, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated cp_carrier
- Fixed a clipping issue near the bell tower
- Fixed the carrier being able to take teleporters
- Fixed players dropping flags during waiting for players
- Adjusted gravity and health formula for the carrier
- Half-Zatoichi reverted back to restoring 50% of the carrier's health
- The carrier is now able to use the Thermal Thruster, the Pain Train, as well as taunts
- Decreased size of the frog
Team Fortress 2 Update Released
December 22, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated cp_carrier
- Fixed a clipping issue near the bell tower
- Fixed the carrier being able to take teleporters
- Fixed players dropping flags during waiting for players
- Adjusted gravity and health formula for the carrier
- Half-Zatoichi reverted back to restoring 50% of the carrier's health
- The carrier is now able to use the Thermal Thruster, the Pain Train, as well as taunts
- Decreased size of the frog
- Fixed a clipping issue near the bell tower
Team Fortress 2 Update Released
December 20, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated koth_krampus
- Added a second trigger_hurt in the underworld that becomes active after Krampus' portal closes
- Fixed players dropping flags during waiting for players
Team Fortress 2 Update Released
December 20, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated koth_krampus
- Added a second trigger_hurt in the underworld that becomes active after Krampus' portal closes
- Fixed players dropping flags during waiting for players
- Added a second trigger_hurt in the underworld that becomes active after Krampus' portal closes
Team Fortress 2 Update Released
December 20, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a regression with the Clue Hairdo where the smoke attachment was missing
Team Fortress 2 Update Released
December 20, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a regression with the Clue Hairdo where the smoke attachment was missing
Team Fortress 2 Update Released
December 19, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated the Clue Hairdo Updated to fix issues with shading on maps
Updated to fix the clipping of the loose hair strand with the forehead
Updated the Sleuth Suit Updated all models to fix issues with shading on maps
Fixed clipping/changed rigging in some poses
Fixed the fourth style having only one material, which caused the problems
Fixed parts of the textures
Changed the backpack icon to reflect the changes in the item
- Updated the Carry-Van to fix a problem with the LOD files
- Updated the Scruffed 'n Stitched to fix the blue material using the red diffuse texture for the second style
- Updated main menu background to fix missing nomip/nolod settings
- Updated pl_camber to fix a crack in the forward spawn
- Updated the Cozy Coverup
- Fixed backpack icon
- Fixed broken paint region
- Fixed jigglebones
- Fixed Scout's headphones being hidden for style 3
- Fixed Soldier's lod0 for style 3 not matching style 1
Team Fortress 2 Update Released
December 19, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Carry-Van to fix a problem with the LOD files
- Updated the Scruffed 'n Stitched to fix the blue material using the red diffuse texture for the second style
- Updated main menu background to fix missing nomip/nolod settings
- Updated pl_camber to fix a crack in the forward spawn
- Updated the Cozy Coverup
- Fixed backpack icon
- Fixed broken paint region
- Fixed jigglebones
- Fixed Scout's headphones being hidden for style 3
- Fixed Soldier's lod0 for style 3 not matching style 1
- Fixed backpack icon
- Updated the Clue Hairdo
- Updated to fix issues with shading on maps
- Updated to fix the clipping of the loose hair strand with the forehead
- Updated to fix issues with shading on maps
- Updated the Sleuth Suit
- Updated all models to fix issues with shading on maps
- Fixed clipping/changed rigging in some poses
- Fixed the fourth style having only one material, which caused the problems
- Fixed parts of the textures
- Changed the backpack icon to reflect the changes in the item
- Updated all models to fix issues with shading on maps
Team Fortress 2 Update Released
December 15, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated pl_frontier_final Fixed Engineers being able to build in Red's final spawn room
Updated plr_hacksaw Fixed non-zero roll on spectator cameras
Fixed Erroneous clip brushes
Simplified and merged door frames across the map to have fewer obstructions
Removed some cover on each team's balconies that preventing being able to spam sentries
De-cluttered finale roof so that you can travel from balcony-to-balcony
Lowered rocks between middle and the finale
Adjusted prop fades
Updated ctf_turbine_winter Fixed issue with teleporters exploding when players used them in the vents
Added extra ammopacks in the intel hallways
Fixed cubemaps having odd reflections in the center area
Adjusted clipping in the center area
Added neutral Train Camera so you can enjoy the Slay Ride
Added small details
Updated pl_emerge Fixed some malformed geometry in Blu's first spawn
Fixed unintentional perch point just outside Blu's first spawn
Updated pl_camber Clipped sewer grate
Disabled rock collision
Increased Red respawn room
Improved clipping
Blocked off a sightline on the final point
Updated cp_brew Fixed missing collision on red arrow outside Red's first spawn
Fixed missing flatbed truck trailers outside of the diner
Updated koth_snowtower The control point is now more closed-off
Slightly extended the cover on the lower balconies on both sides
Moved the ammo from the control point to the higher platform of the central tower
Fixed z-fighting on the lower ramps on both sides
Changed from toolsblockbullets2 to toolsplayerclip for the tree's clipping near the crossing
Updated menu photos
Updated koth_krampus Fixed minor visual issues
Fixed Krampus' unique boss bar randomly getting replaced with the default one
Fixed people getting stuck or telefragged when taking the Krampus portal
Krampus' landing sound is now more audible
Krampus now correctly destroys all buildings in his way
Updated cp_carrier Adjusted fade distances of some areaportals
Adjusted Blu team's respawn times
Extended Blu team's respawn room
Fixed hud text overlapping
Fixed soundscapes not working correctly
Fixed objective text not displaying properly
Fixed the ability for the carrier to pick up restricted weapons
Fixed players not becoming the carrier while standing on the platform as it resets
Announcer's bomb voice lines no longer play after the bomb has been deployed
Half-Zatoichi kills now restore 25% of the carrier's health instead of 50%
Added 25% crit resistance to the carrier
Added overtime while there is a carrier
The carrier's health bar now displays their class icon
Decreased size of the frog
- Fixed the Pyro's right hand c_model not drawing correctly
- Fixed The Razorback not being displayed in the 3D HUD player model and the loadout preview (community fix from gidi30)
- Fixed the Engineer's Destruction PDA using the wrong animation in the 3D HUD player model (community fix from gidi30)
- Fixed naming conflicts between the plr_hacksaw and plr_hacksaw_event localization strings
- Updated the Scruffed 'n Stitched cosmetic item to fix a paint problem with the second style
- Updated the display name for the Trench Warefarer cosmetic item to Trench Warfarer
- Updated the Strasbourg Scholar cosmetic item
- Fixed cross-cosmetic clipping
- Fixed triangulation mismatch on pants and resulting rig issue
- Fixed LOD bone collapse error
- Fixed minor UV stretching on LODs