Team Fortress 2 Update Released

November 18, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug where non-Steam controllers could fail to initialize

Team Fortress 2 Update Released

November 18, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added beta support for Steam Controllers. Use the Steam Big Picture interface to select and configure your preferred controller mapping. Controls operate in one of four modes, automatically selected by the game as needed. You can customize the controller layout for each one independently to suit your taste, or just use the defaults.
    • “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
    • “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
    • “In-Game During Popup” covers popup menus that occur during gameplay, like Spy’s Disguise Kit, Engineer’s Build PDA, and the Taunt menu.
    • “Spectator” is active while spectating and before respawn.

Team Fortress 2 Update Released

November 14, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash on startup for players using DirectX 8

Team Fortress 2 Update Released

November 13, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Improved map load times for players on Windows (DX9), Mac and Linux
  • Fixed random client crashes affecting some players with cosmetics
  • Fixed random crashes on Mac, Linux and Windows XP that could affect users during map load and during play
  • Fixed a bug with some ambient_generic entities failing to play their sounds
  • Fixed a bug where players would see cosmetic items following them around while playing Mann vs. Machine
  • Fixed not being able to 'inspect' the World Traveler hat
  • Updated the model/materials for The Tyrantium Helmet, The Digit Divulger, and The Toy Soldier
  • Added Asiafortress Season 8 medals
  • Mannpower update
    • Updated health kits to give players the normal amount even if their powerup increases max health
    • Updated the Vampire powerup to slightly reduce the amount of health received from flamethrower attacks. The flamethrower now matches the minigun in this regard.
    • Fixed a missing material for ctf_hellfire

Team Fortress 2 Update Released

November 11, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Extended the Halloween 2015 event to run until November 12

Team Fortress 2 Update Released

November 10, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug that did not prevent crits while using items like the Battalion's Backup
  • Fixed a server crash related to Mannpower mode
  • Fixed Halloween spell effects not cycling the colors
  • Fixed The Bearded Bombardier not displaying the smoke effect
  • The Invasion community event has ended
  • Updated the materials/model for the Carouser's Capotain

Team Fortress 2 Update Released

November 07, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the GA'lloween 2015 tournament medals
  • Fixed players sometimes not being able to select a team and spawn on Helltower
  • Fixed two of the Gorge Event Merasmission's objectives not working properly
  • Updated the truce during boss fights to prevent airblasting enemy players and projectiles
  • Updated the Invasion event to run through the weekend
  • Updated the equip_region for the Supernatural Stalker
  • Mannpower Update
    • Updated ctf_hellfire – nobuilds added, final detail pass
    • Spies disguised as the enemy can now pick up enemy colored powerups
    • Reduced Knockout powerup health bonus for Demomen carrying shields and/or swords
    • Fixed grappling hook sometimes being reselectedwhen fired (instead of switching back to previous weapon)
    • Fixed a client crash when switching away from the grappling hook
  • Updated cp_powerhouse
    • Teleport blockers near spawn entrances
    • Fixed prop collisions on some models
  • Updated pl_millstone_event
    • Fixed door near final pit so players no longer get stuck in it
    • Decreased ghost cart stun area. Now you have to be closer to the cart as RED to get scared.
    • Fixed odd cable appearing sometimes in the ground near BLU spawn
    • Fixed being able to shoot spells into BLU spawn during setup time
    • Fixed Monoculus dropping down into a pit in rare cases

Team Fortress 2 Update Released

November 04, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed getting the Masked Mann achievement on maps other than Mann Manor
  • Fixed a bug where the grappling hook would not switch back to the previous weapon after being released
  • Fixed the Quickplay server list sometimes displaying the map filename instead of the proper name
  • Added tournament medals for UGC Highlander Season 15, UGC Highlander Season 16, UGC 6v6 Season 17, UGC 6v6 Season 18, UGC 4v4 Season 4, and UGC 4v4 Season 5
  • Updated the Monoculus and Merasmus battles on Eyeaduct and Ghost Fort to call a temporary truce between the teams while fighting the boss
    • Added server convar tf_halloween_allow_truce_during_boss_event for community maps to use this feature
  • Updated Merasmissions to include a Quickplay button that will automatically join the required map or open the Quickplay menu if any map can be used
  • Updated taunts to prevent movement during the pre-round period when players are frozen
  • Updated the Invasion Coin to track stats through November 6th, 2015
  • Updated pl_millstone_event
    • Fixed getting out of the map using spells
    • Monoculus moves now around the end area of the map instead of staying near final pit
    • Made spells spawn a bit less frequently
    • Fixed ghost long arms, now it travels/arrives to hell
    • Performance optimizations
    • Updated the navigation file

Team Fortress 2 Update Released

October 30, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit related to changing teams while in bumper car mode

Team Fortress 2 Update Released

October 30, 2015

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed corrupt textures that were appearing for some players
  • Fixed crashes that were occurring for some players with 3GB or less of RAM
  • Temporarily removed texture memory optimizations for players on Intel Integrated GPUs
  • Fixed a client crash related to the backpack
  • Fixed a bug where mini-crits were overriding full crits
  • Fixed "Sort by Date" sorting in the wrong order in the backpack (design is to sort with newest items in the front)
  • Fixed the Invasion Unusual effect "Subatomic" being off-center
  • Fixed not being able to put cosmetic items from the Gargoyle Collection onto the Steam Community Market
  • Fixed missing kill icons for the Invasion weapons
  • Fixed the "Win a Bumper Kart minigame" Merasmission objective not triggering in the event of a team wipe
  • Added a "Batman" tag for Workshop submissions for the Arkham Knight Contest
  • Fixed missing Quickplay images for Mannpower maps Gorge and Thunder Mountain
  • Updated PASS Time to fix not seeing the Halloween version of the Jack while it's being carried by a player
  • Updated The Infernal Impaler, Courtier's Collar, Iron Lung, and The Bearded Bombardier

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