Team Fortress 2 Update Released
October 10, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated zi_woods to add missing content
Team Fortress 2 Update Released
October 10, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Constructor's Cover to fix an issue with the materials
- Updated zi_woods to fix missing Zombie Infection assets
- Updated cp_degrootkeep_rats to fix an issue with the xylophone triggers
Team Fortress 2 Update Released
October 10, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated the Constructor's Cover to fix an issue with the materials
- Updated zi_woods to fix missing Zombie Infection assets
- Updated cp_degrootkeep_rats to fix an issue with the xylophone triggers
Scream Fortress XV has arrived!
October 09, 2023

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Scream Fortress XV has arrived!
- Featuring 12 new community maps: Perks, Slime, Lava Pit, Mannsylvania, Sandcastle, Spineyard, Corruption, Murky, Atoll, Woods, Sanitarium, and Devastation
- Added the Bone-Chilling Bonanza Case
- Contains 25 new community-created cosmetic items that make up the Bone-Chilling Bonanza Collection
- Has a chance to give one of 4 new community-created Halloween-restricted items as a bonus item
- Has a chance to give a taunt Unusualifier as a bonus item
General
- Changes to help improve load times
- Fixed ghost_pumpkin effect not playing correctly for the Horseless Headless Horsemann
- Updated the Horror Shawl's second style to fix a problem with the materials
- Fixed missing outro sequence for the Taunt: Surgeon's Squeezebox
- Updated pd_farmageddon to fix blood particles for the scarecrows
- Updated vsh_distillery and koth_cascade with localization fixes
- Updated arena_lumberyard_event and plr_hacksaw_event to fix problems with the materials
Team Fortress 2 Update Released
October 09, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Scream Fortress XV has arrived!
Scream Fortress XV has arrived!
- Featuring 12 new community maps: Perks, Slime, Lava Pit, Mannsylvania, Sandcastle, Spineyard, Corruption, Murky, Atoll, Woods, Sanitarium, and Devastation
- Added the Bone-Chilling Bonanza Case
- Contains 25 new community-created cosmetic items that make up the Bone-Chilling Bonanza Collection
- Has a chance to give one of 4 new community-created Halloween-restricted items as a bonus item
- Has a chance to give a taunt Unusualifier as a bonus item
- Contains 25 new community-created cosmetic items that make up the Bone-Chilling Bonanza Collection
- Added 4 new community-contributed taunts to the Mann Co. Store
- Taunt: The Crypt Creeper
- Taunt: Roar O'War
- Taunt: Neck Snap
- Taunt: Borrowed Bones
- Taunt: The Crypt Creeper
- Added 20 new community-created Unusual effects
- 13 new effects for Unusual hats
- 7 new effects for Unusual taunts
- 13 new effects for Unusual hats
- All players who launch the game will receive a Soul Gargoyle if they don't already have one
- Grants access to Merasmissions and Halloween item transmutations
- Tracks Merasmissions completed and souls collected
- Grants access to Merasmissions and Halloween item transmutations
- All Halloween Contracts have been reset, allowing them to be completed again
- Added new Contracts for this year's featured community maps
- Completing a Halloween Contract will give players a classic Halloween item and the chance for a Bone-Chilling Bonanza Case
- Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
- All cosmetic and taunt Cases will grant Halloween 2023 Unusual effects instead of their normal Unusual effects during the event. This does not include Crates.
- Join Halloween matches by using the Special Events category in Casual
- Scream Fortress XV runs through November 7th, 2023
- Changes to help improve load times
- Fixed ghost_pumpkin effect not playing correctly for the Horseless Headless Horsemann
- Updated the Horror Shawl's second style to fix a problem with the materials
- Fixed missing outro sequence for the Taunt: Surgeon's Squeezebox
- Updated pd_farmageddon to fix blood particles for the scarecrows
- Updated vsh_distillery and koth_cascade with localization fixes
- Updated arena_lumberyard_event and plr_hacksaw_event to fix problems with the materials
Particle Mayhem 2
September 28, 2023

(Image credit: LazerSofa, Mr. Light, Feksil, Overlord Lettuce, boba)
The Particle Mayhem contest is BACK this year with a shocking twist: they're going beyond time and space! The best part is... they want YOU to create all sorts of particles, cosmetics, and war paints for the event! The starting prize pool will be 100 keys, with more being contributed as the event progresses!
Do you think you have what it takes to travel throughout history or venture into the vast regions of space? The Particle Mayhem 2 contest runs through December 31st, 2023, at 12am UTC, so get cracking on those creations!
Visit the Particle Mayhem 2 website for more information!
RESUP.GG TF2 LAN
September 23, 2023

(Image credit: Raos)
North America's biggest competitive Team Fortress 2 event of the year is taking place this Fall with the RESUP.GG TF2 LAN in Philadelphia! All the top teams in the region - froyotech, Like A G6, Global Clan, Ford Gaming (and more!) - are back to fight for this year's championship!
Catch the action on Saturday, September 30th, and Sunday, October 1st, starting at 12:00pm EDT, streamed live on b4nny’s Twitch channel.
More info about attending as a spectator, and methods of supporting and following the tournament can be found on the official event page.
EU vs NA 2023 Highlander Showmatch
September 14, 2023

(Image credit: Artist - Yoki, Editor - Lapi, Compositing - Herwork)
For fourteen long seasons of ETF2L Highlander, one team has claimed victory over all others - SDCK! No longer content with European glory, they are coming for your American jobs! Can two-season RGL Grand Finalists, Fast Forth, put pay to these visions of world domination?
Find out on Sunday, September 17th @ 1pm PDT / 22:00 CEST live on KritzKast's twitch channel.
Important Links:
Operation Galvanized Gauntlet
September 12, 2023

(Image credit: washy)
The ever-persistent hordes of possibly late and definitely murderous robots have banded together for one sole purpose: delivering high-yield explosives to random locations all across the badlands! Unfortunately for them, murderous robots aren’t allowed to enjoy explosions, so they’ll be blown up for our enjoyment instead!
Operation Galvanized Gauntlet is a charity event created and hosted by Potato.TF. Fight your way through more than two dozen community-created maps and missions to finish off the summer and complete at least 12 missions to receive an in-game medal! Servers are available in North America, South America, Europe, Asia, and Australia. Click here to get started!
Feeling generous? Potato.TF is also hosting a charity fundraiser supporting Direct Relief's efforts to help those affected by Hawaii's wildfires. Donate as little as $5 to receive an in-game medal! Have the link to your steam profile ready and click here for more information.
Destroy those robots while you can! The event will run through October 10th, 2023.
Important Links:
Team Fortress 2 Update Released
September 01, 2023
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated Clubsy The Seal to be an assister in Pyrovision
Updated the models/materials for the Brimmed Bootlegger and Prohibition Opposition to fix clipping, skinning, and UV issues
Updated/Added some tournament medals
Updated Taunt: The Head Doctor Fixed skinning on lower LODs
Fixed team coloring for both teams
Adjusted animation to reduce prop clipping
Updated Taunt: The Road Rager Fixed skinning on lower LODs
Adjusted animation on wheels to better match character movement
Updated pd_selbyen Fixed door stuck exploit
Major optimization improvements (thanks yrrzy!) Added/moved some func_occluders
Hinting adjustments
Added skyboxes and func_areaportals to separate areas better
Added func_areaportalwindows to unload spawn building interiors
Turned some small brushes into func_details
Adjusted some prop fades
Fixed slight misalignment of the yellow center buildings roof structure
Better lighting under the docks
Minor detailing changes
Updated cp_steel Added additional clipping where needed
Fixed some windows clip and trip spots
Adjusted Red respawn base times to not go over 10 (could get to 11 and 12)
Capture point HUD layout now matches its map kin (Gravelpit and Sulfur)
Updated map menu images to the present day (1970)
Reduced one-way door speed to stop ejecting players into orbit
Rebuilt B Red spawn exit to a cleaner style to alleviate spawn trapping and potential camping
Fixing some props that fade too early
Moved medium healthpack to the side between D->E to avoid accidental pickups
Reduced speed of handrail deployment so it doesn't overtake the bridges in the rare case that Blu captures C and D in quick succession
Updated koth_synthetic_event Brightened and evened out lighting in play space
Fixed missing soundscape
Fixed missing detail sprites
Minor detail changes
Updated pl_venice Added new exit for initial Blu spawn
Added new balcony outside Attic room above Point B
Added new balcony inside near Point D
Moved door on balcony near Point A (Thanks Billo)
Bridges now have solid side walls
Raised bridge is now less steep
Small building next to raised bridge is now taller
Added cover at Point C
Slightly adjusted balcony above Point D
Fixed being able to place turrets above Point D
Initial Blu spawn doors now close
Replaced fences at Blu spawn with buoys
Removed some interior props near Point D
The payload now sinks
Moved some health and ammo around
Updated navmesh
Lots of minor bug fixes
Lots of minor other changes
Updated vsh_distillery, vsh_nucleus, vsh_skirmish, and vsh_tinyrock Failing to capture the point in 3 minutes after it opens results in Stalemate
Powerjack, Ali Baba's Wee Booties and Bootlegger on-kill effects now work on-hit
Hale's abilities now get affected by Vaccinator resistances
Fixed Ubercharge rate bonus applying only with the Ubersaw
Fixed self-damage counting towards Airstrike bonus rockets and Frontier Justice revenge crits
Fixed Natasha and Huo-Long Heater having incorrect damage penalty
Community servers now can expand the Script even further by creating a new file at scripts/vscripts/vsh_addons/main_pre.nut. While previously added main.nut gets executed last, main_pre.nut gets executed prior to most of the Script.
Updated vsh_skirmish (additional changes) Fixed an out of bounds exploit
Fixed not being able to wall climb certain trees in the main arena
- Fixed a client crash related to the dispenser and the recent addition of -unrestricted_maxplayers
- Fixed the floor particles for the Pastel Trance Unusual taunt effect sometimes drawing full white
- Fixed SourceTV not recording in-game chat for Mann vs. Machine defenders
- Added SetStepHeight and SetMaxJumpHeight inputs to the base_boss entity
- Updated the Beaten and Bruised cosmetic item
- Fixed a floating triangle when equipping the Ultra Violence style on Sniper
- Reduced the clipping for Soldier and Sniper