Team Fortress 2 Update Released

December 10, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the material system
  • Fixed the Restore command not working properly in the backpack panel's context menu
  • Fixed a crash in the item import tool
  • Fixed updating Duck Journal stats from ducks created on servers using sv_cheats
  • Fixed the Taunt: Pool Party item to fix a problem with the pool not scaling smoothly
  • Updated the materials for the Hunter Heavy and the North Polar Fleece
Notes missed from the previous update:
  • End of the Line Key, Duck Journal, and Duck Token sales support the End of the Line team
  • Redesigned the backpack panel
    • Clicking on an item creates a context menu that lists the valid actions for that item
    • The context menu replaces the buttons that were used for interacting with items

Team Fortress 2 Update Released

December 09, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the main menu
  • Fixed a server crash related to ducks being created when players are killed
  • Updated the equip_region setting for some of the new cosmetic items

Team Fortress 2 Update Released

December 09, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • End of the Line Community Update has arrived!
    • Check out the community-created movie and web page (http://www.teamfortress.com/endoftheline/)
    • The event will run through till January 5th, 2015, and includes finding ducks, duck statistics and Friends leaderboards
    • Added End of the Line Community Crate Key
    • Added 21 cosmetic items featured from End of the Line
    • Added Pyro Taunt - Pool Party
    • Added multi-class melee weapon – The Crossing Guard
    • Added Duck Journal and Duck Tokens for the End of the Line event
  • Fixed The Swagman's Swatter and Tough Stuff Muffs not being held by the Sniper during the melee taunt
  • Updated the crosshair to not draw while taunting

Team Fortress 2 Update Released

December 04, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the TF Tomb Contest 2014 winners
    • Jungle Booty, Crown of the Old Kingdom, and Tomb Readers
  • Added a new promo item, Brimstone
  • Updated the localization files

Team Fortress 2 Update Released

December 02, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents

Team Fortress 2 Update Released

November 26, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to achievements
  • Fixed a client crash related to Spy animations
  • Fixed a client crash related to the Spectator HUD
  • Fixed changes to video settings not being saved between sessions
  • Fixed not being able to block control points from being captured
  • Fixed not respawning instantly after changing loadout in a respawn room
  • Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal
  • Fixed the Necro Smasher not falling into the world properly when dropped
  • Fixed Killstreak sheen effects for the Necro Smasher
  • Fixed The Lone Star not using the correct Blue team material
  • Fixed the Brim-Full Of Bullets not being held by the Sniper during the melee taunt
  • Added the Gamers Assembly tournament medals
  • Added the TF2mixup 2014 medal

Team Fortress 2 Update Released

November 21, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Additional improvements for client stability
  • Added a check to prevent building in trigger_hurt areas
  • Fixed seeing bumper cart icons for deaths while in hell on maps other than doomsday_event
  • Fixed not hearing localized audio while connected to a server using sv_pure
  • Updated pl_upward
    • Added stairs to forward Blue spawn underground
    • Updated the trigger hurt in the outer cliff area to cover the bottom of the map

Team Fortress 2 Update Released

November 14, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash caused by clients disconnecting while touching a trigger_hurt entity
  • Fixed an exploit that involved players killing teammates with the meteor spell by switching to Spectator
  • Fixed a bug that allowed weapons to be equipped in invalid loadout slots
Note missed from the previous update:
  • Fixed a rendering problem for Linux clients using AMD drivers

Team Fortress 2 Update Released

November 11, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added a new promo item, The Nabler
  • Fixed a client crash caused by using custom HUD files
  • Updated the equip_region for Gone Commando and The Mann of the House
  • Updated the Freedom Staff so Halloween Spells can be applied to it
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents

Team Fortress 2 Update Released

November 08, 2014

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug where players could be teleported to hell and not have visible bumper car
  • Fixed a bug where Engineers could not pick up a building if the building was higher than the player
  • Fixed a text clipping problem with the HUD achievement tracker
  • Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
  • Added a red glow for player ghosts on team Red
  • Updated rd_asteroid
    • Continued art-pass process
  • Updated sd_doomsday_event
    • Fixed a timing issue with Merasmus's announcement of the tickets becoming available
  • Updated koth_lakeside_event
    • Fixed missing collision on a barrel near the capture point

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