Team Fortress 2 Update Released

November 09, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug related to The Fortified Compound and lighting arrows
  • Updated the RGL.gg Pick/Ban Prolander Participant tournament medal so it can be painted
  • Updated the localization files

Team Fortress 2 Update Released

November 08, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit where players were getting out of bumper-car mode and ghost mode on Halloween maps
  • Fixed a rare client crash related to community server mods
  • Fixed not seeing the new flamethrower effects on some machines
  • Fixed not being able to jump after zooming with The Classic
  • Fixed the bite bodygroup for The Second Banana
  • Fixed The Rescue Ranger not drawing its attached screen properly
  • Fixed The Saxton not cloaking properly
  • Fixed a Pyro melee animation bug
  • Fixed a client hitch related to the backpack
  • Added new drop plates for The Fishcake, The Dalokohs Bar, and The Buffalo Steak Sandvich
  • Updated the Taunt Unusualifier 'Inspect' screen to display the unusual effects it will roll against when used
  • Updated the localization files

Team Fortress 2 Update Released

November 02, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the Mann Co. Store
  • Fixed server crash related to the ConTracker
  • War Paints directly purchased with Blood Money in the Mercenary Park Gift Shop and the Dragon Slayer come as Factory New again
    • Existing War Paints and weapons affected by yesterday's change will be fixed-up in the coming days
  • Fixed the bite bodygroup for The Fishcake and The Dalokohs Bar
  • Fixed the Festive Jag not drawing the lights
  • Fixed a bug related to the Razorback and touching a resupply closet or respawning
  • Fixed the Mantreads description for reduced airblast vulnerability
  • Fixed bots constantly respawning during Training mode
  • Fixed bots constantly respawning when tf_bot_force_class is set
  • Fixed a case where bots would constantly respawn if tf_bot_spawn_use_preset_roster was disabled
  • Added tf_bot_reevaluate_class_in_spawnroom convar to allow servers to disable bot reselecting their class while in spawn rooms
  • Fixed a bug with the Phlogistinator's attack distance so it matches the other flamethrowers
  • Fixed the War Paint icons in the Steam Community Market
    • Known issue: War Paints still show as blank and with zero quantity in search results
  • Fixed a bug related to the Medi Gun overheal upgrade in Mann vs. Machine
  • War Paints now have individual listings on the Steam Community Market
  • Outgoing party invites now get a notification panel
  • Updated cp_badlands
    • Disabled collision on a bunch of props (mainly lights/lamps)
    • Reduced attackers' spawn advantage by 1 second when working on final control point
    • Upgraded the small ammo pack to medium in the yard (on the porch)

Team Fortress 2 Update Released

November 01, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an issue with how Flamethrowers were determining range after recent fixes to close-range hit detection
  • Updated the Taunt Unusualifier to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event
  • Updated War Paints purchased from the Mercenary Park Gift Shop so they use all wear levels

Team Fortress 2 Update Released

October 31, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to weapons with effect meters
  • Fixed a bug with the main menu sometimes displaying two character images at the same time
  • Fixed the recharge rate for the Fishcake
  • Fixed being able to buy airblast upgrades for the Phlogistinator in Mann vs. Machine mode
  • Fixed flamethrowers not damaging buildings at close distance
  • Fixed a bug related to the Dragon's Fury projectiles not hitting enemies
  • Changed The Gunslinger contract objective from "Get a kill with a sentry" to "Get a kill with a mini-sentry"
  • Reduced the number of times "Get 5 kills with The Back Scatter in a single life" needs to be scored to 3
  • Updated pl_badwater to improve hit detection around some of the staircases


Notes missed from the previous update:
  • Fixed the new airblast not honoring airblast vulnerability modifiers on Mann vs. Machine bots
  • Fixed the new airblast not benefiting from the airblast force upgrade in Mann vs. Machine
  • Fixed The Mantreads not properly granting airblast resistance

Team Fortress 2 Update Released

October 28, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Case Global Unusual Effects to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event. This applies to all cosmetic cases.
  • Fixed all classes doing 3x damage when landing on enemies
  • Fixed the Flare Contract Bonus Objective requiring mini-crit kills instead of crit kills
  • Made it easier to score "defend an objective" style Contract objectives
  • Lowered the requirements for the Amputator Contract's bonus objectives
  • Fixed a case where players standing directly in front of the Pyro would not get burned
  • Fixed a bug related to the Medi Gun and changing class/loadout while being healed
  • Updated Mann vs. Machine
    • Removed the "Faster recharge rate" upgrades from The Dragon's Fury
    • Fixed the missing "Increased Airblast Push Force" upgrade on The Dragon's Fury

Team Fortress 2 Update Released

October 27, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Scream Fortress IX has arrived!
    • Play your favorite classic Scream Fortress maps!
    • Free Halloween contracts and rewards added to the ConTracker!
    • Event runs through November 8, 2017
    • Updated Brimstone
      • Players now crit and healthboost when exiting the Hell area instead of just ubercharge
      • Increased slightly RED team respawn time on the last area
      • Fixed the coffin music playing into the next round from previous one
      • Fixed Monoculus sometimes getting stuck to certain locations
      • Fixed players sometimes getting stuck to other players in Hell area
      • Adjusted preferred nav-path for Merasmus to prevent him going into RED final base
  • Fixed The Thermal Thruster not doing 3x damage when landing on enemies
  • The Thermal Thruster no longer fully stuns mini-bosses in Mann vs. Machine mode
  • Fixed an LOD bug with The Holiday Punch
  • Updated model/materials for The War Eagle

Team Fortress 2 Update Released

October 26, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster)
  • Fixed a client/server crash related to contracts
  • Fixed a server crash related to taunting
  • Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers
  • Abandon/disconnect dialogs now show controller hint icons when Steam Controller is active
  • Removed trade restrictions from the Prinny items

Team Fortress 2 Update Released

October 25, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added a Steam Workshop tag for War Paint submissions
  • Updated the description for The Gas Passer
  • Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects
  • Updated the models/materials for The Nuke, The Snowmann, and The Fireman's Essentials
  • Updated the following Contracts:
    • Reduced the number of times the bonus objectives for the Thermal Thruster Contract need to be completed
    • Reduced the number of times "Defend the control point" objectives need to be completed
  • Fixed The Loose Cannon not being able to Double Donk
  • Fixed the afterburn duration for The Huo-Long Heater, The Sharpened Volcano Fragment, The Huntsman, and The Cow Mangler
  • Fixed the charge meters for The Phlogistinator and The Gas Passer overlapping in the HUD
  • Fixed the charge meter not recharging for The Fishcake and The Robo-Sandvich
  • Fixed The Fishcake not honoring the viewmodel minmode setting
  • Fixed The Festive Black Box not working for Black Box Contracts
  • Fixed the charge meter for The Sandvich not resetting to 100% when the player picks up a health kit
  • Fixed the 2nd objective for the Brass Beast Contract
  • Fixed the HUD prompt for a movable building so it shows the proper Steam Controller button text
  • Fixed party invite and join requests being inconsistent with five or more players in the group
  • Fixed the party invite mode setting not saving when exiting the game
  • Fixed party invite mode and ignore party invites settings not always working as expected
  • Fixed a case were a party invite or join request would reappear after being acted upon

Team Fortress 2 Update Released

October 24, 2017

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to the Dragon's Fury
  • Fixed showing only a few weapons instead of the full set when redeeming a War Paint
  • Fixed an exploit related to the Heavy's health and the G.R.U.
  • Fixed contract objectives related to the Direct Hit not registering
  • Fixed contract objectives related to sentries not registering
  • Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity
  • Fixed being unable to turn-in one of the bonus objectives for the Medic contract
  • Fixed players being able to use the Thermal Thruster during the freeze period at the beginning of the round
  • Updated koth_lazarus
    • Fixed an issue with map-specific sprites not loading
  • Updated pl_enclosure_final
    • Fixed various errors related to textures
  • Updated cp_mercenarypark
    • Fixed enemy players being able to enter opposing spawn rooms
    • Fixed areas near cap A and cap B where Engineers could build in inaccessible areas
    • Fixed spawn room doors sometimes becoming blocked
  • Updated Steam Controller support
    • Game controllers which are attached but left idle no longer cause the game to assume that Steam Controller input is desired.
    • Reverted configuration change which caused some non-Steam Controller devices to default to using Steam Controller configuration. Users can re-enable this via the Steam Big Picture UI if desired.(Conversely, players who prefer the legacy gamepad mode, should ensure this setting is not enabled.)

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