Team Fortress 2 Update Released

December 02, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Implemented VScript

    • VScript allows mappers to embed script code (Squirrel3) into maps. This system is already being used for L4D2 and CS:GO maps.

      • Interface with entities and the world like regular Hammer logic
      • Simplify things that were previously incredibly complicated/tedious in Hammer logic
      • Interact with and control bots, bosses, player attributes, entities, and game state closely, allowing for enhanced, modified or entirely custom game modes
      • React to game events and change the outcome of certain things, such as damage calculations

    • More technical info about VScript for Team Fortress 2 is available on the Valve Developer Community

      • https://developer.valvesoftware.com/wiki/VScript
      • https://developer.valvesoftware.com/wiki/List_of_TF2_Script_Functions

  • Added the ability to change the skybox dynamically using the skybox_swapper entity or SetSkyboxTexture
  • Added support for custom MvM upgrade files packed into the map
  • Added point_worldtext, an entity that can show text dynamically, with support for multiple SDF (signed distance field) fonts, multiple colors and a rainbow mode
  • Exposed several movement related ConVars
  • Implemented support for func_monitor and cameras
  • Implemented logic_eventlistener for listening to game events from Hammer logic
  • Added the ability to pass parameters and delay to MvM populator actions
  • Improved compile time with VRAD
  • Special thanks to Jakub and everyone on the GitHub VScript Mega Issue for testing, providing feedback, and submitting requests

Team Fortress 2 Update Released

December 02, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Implemented VScript
    • VScript allows mappers to embed script code (Squirrel3) into maps. This system is already being used for L4D2 and CS:GO maps.
      • Interface with entities and the world like regular Hammer logic
      • Simplify things that were previously incredibly complicated/tedious in Hammer logic
      • Interact with and control bots, bosses, player attributes, entities, and game state closely, allowing for enhanced, modified or entirely custom game modes
      • React to game events and change the outcome of certain things, such as damage calculations
    • More technical info about VScript for Team Fortress 2 is available on the Valve Developer Community
      • https://developer.valvesoftware.com/wiki/VScript
      • https://developer.valvesoftware.com/wiki/List_of_TF2_Script_Functions
  • Added the ability to change the skybox dynamically using the skybox_swapper entity or SetSkyboxTexture
  • Added support for custom MvM upgrade files packed into the map
  • Added point_worldtext, an entity that can show text dynamically, with support for multiple SDF (signed distance field) fonts, multiple colors and a rainbow mode
  • Exposed several movement related ConVars
  • Implemented support for func_monitor and cameras
  • Implemented logic_eventlistener for listening to game events from Hammer logic
  • Added the ability to pass parameters and delay to MvM populator actions
  • Improved compile time with VRAD
  • Special thanks to Jakub and everyone on the GitHub VScript Mega Issue for testing, providing feedback, and submitting requests

RCADIA Fortress TF2 Community LAN

November 22, 2022



The RCADIA Gaming House is inviting all die-hard and lightweight TF2 fans to their very first Community LAN in Hamburg, Germany! They're ready to offer an entire weekend full of non-stop mercenary action! Competitive 6s, Highlander, Ultiduo, Silly Hat Contest, Pub Quiz and much more! With Europe’s finest teams attending, you’ll not want to miss this!

The LAN will take place from the 25th to 27th of November, and the stream will start at 2:00pm CET (8:00am EST). You can catch all the action here!

Important Links:



Festive Fisticuffs 2022 Charity Tournament

November 18, 2022


(Image credit: SFM - kevin supermarket, Typesetting/Compositing/Logo - Requim, Feedback - agrastiOs, Manus, IVG)

Put up fists, little baby men! We come back to fight, bigger and stronger than ever!

The Fortress Faceoffs group is here to present their last event of the year, and perhaps the most important of them all! A callback to the event that started it all, Festive Fisticuffs 2022 features your favorite fights and feasts between your very own teams of seven holiday-punching Heavies!

This time, it's something special for everyone special! The event group is supporting the Razom for Ukraine charity foundation, allowing donations for the entire event period to prepare medical aid for Ukraine citizens affected by the war. Donate from December 9th to December 27th using this donation link and remember the gratitude felt by all those you've supported!

Sign up today and prove your might against the community's veteran teams (and even the creator of the Holiday Punch himself)! The games begin on December 9th @ 7 AM EST / 13:00 CET (for NA and EU respectively) and will last around one week. The top 8 teams will be scheduled to have their best beatdowns streamed live on December 18th! For more information about event rules, prizes, donating, and more, join the Fortress Faceoffs Discord and meat your makers!

Important Links:




TF2CC North American Newbie Cup

November 11, 2022



TF2 Coaching Central is announcing their third North American Newbie Cup, a learning experience and friendly competition for people who are new to competitive 6v6.

Players with no to minimal competitive experience will sign up to be placed on a team of six, led by a coach who will teach the basics of how to play the 6v6 format and help you learn the maps. You'll have three weeks to learn and practice together as a team, before facing off in a round robin style tournament with a prize for the winning team. Several former Newbie Cup alumni have gone on to play in RGL, the biggest North American competitive TF2 league.

Sign-ups are open now, and the deadline to apply and be placed on a team is November 23. Team and coach assignments will be made by November 25 and tournament matches will be the weekend of December 17-18.

Check out their Discord for more info. Whether you're looking to dip your toes in competitive, a more experienced player looking to mentor newbies, or even a fresh install, consider joining their community - they welcome all skill levels!

Team Fortress 2 Update Released

November 04, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed missing footer descriptions for the Gargoyle Case and the Creepy Crawly Case
  • Updated Beaten and Bruised

    • Improved head bandage/bandaids clipping during some facial flexes
    • Fixed the style 3 and style 4 head bandages bouncing up and down during some animations
    • Fixed import errors for the Heavy and Pyro versions
    • Cleaned up the overall mesh exports

  • Updated The Pony Express to fix an issue with the jigglebones
  • Updated pd_farmageddon to fix one of the point lines that said closing instead of opening
  • Updated koth_synthetic_event

    • Fixed missing brushwork
    • Changed Toastmaster to use Setmodel
    • Removed propdata file

Team Fortress 2 Update Released

November 04, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed missing footer descriptions for the Gargoyle Case and the Creepy Crawly Case
  • Updated Beaten and Bruised
    • Improved head bandage/bandaids clipping during some facial flexes
    • Fixed the style 3 and style 4 head bandages bouncing up and down during some animations
    • Fixed import errors for the Heavy and Pyro versions
    • Cleaned up the overall mesh exports
  • Updated The Pony Express to fix an issue with the jigglebones
  • Updated pd_farmageddon to fix one of the point lines that said closing instead of opening
  • Updated koth_synthetic_event
    • Fixed missing brushwork
    • Changed Toastmaster to use Setmodel
    • Removed propdata file

Operation Holographic Harvest

October 28, 2022



Boo! Ahh! Hope that didn’t scare you too much, because there’s something much scarier than that in store for you! What could be scarier than that you ask. Zombies? Witchcraft? A visit from the IRS? Well other than that last one, it’s much scarier…

Operation Holographic Harvest is a Halloween themed charity event created and hosted by Potato.TF! Fight your way through over two dozen community-created maps and missions and complete at least 8 missions to receive an in-game medal! Servers are available in North America, South America, Europe, Asia, and Australia. Click here to get started!

You can watch the full Operation Holographic Harvest Trailer here!

Feeling generous this Halloween? Potato.TF is also running a fundraiser for the Rainforest Trust! Donate as little as $5 to receive an in-game medal! Have the link to your Steam profile ready and click here for more information.

Hurry up and play while you can! The event will end on December 1st, 2022.

Important Links:


Team Fortress 2 Update Released

October 21, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed the Grim Tweeter hiding the hat/headphones
  • Updated cp_spookeyridge to fix missing tool brushes
  • Updated pd_farmageddon

    • Lighting changes
    • Minor detail changes
    • Reworked scarecrow logic to make use of the setmodel and ondeath commands
    • Set scarecrow health to 500
    • Updated menu text

  • Updated ctf_crasher

    • Fixed an edge case where a Giant's attributes weren't always granted properly
    • Fixed an edge case where if a Giant died before their door opened it would open and not receive the close input
    • Fixed an instance where a player could become trapped inside the opposing team's door

  • Updated plr_hacksaw_event

    • Fixed broken area portals
    • Fixed skybox issue
    • Fixed HHH not animating


Team Fortress 2 Update Released

October 21, 2022

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Grim Tweeter hiding the hat/headphones
  • Updated cp_spookeyridge to fix missing tool brushes
  • Updated pd_farmageddon
    • Lighting changes
    • Minor detail changes
    • Reworked scarecrow logic to make use of the setmodel and ondeath commands
    • Set scarecrow health to 500
    • Updated menu text
  • Updated ctf_crasher
    • Fixed an edge case where a Giant's attributes weren't always granted properly
    • Fixed an edge case where if a Giant died before their door opened it would open and not receive the close input
    • Fixed an instance where a player could become trapped inside the opposing team's door
  • Updated plr_hacksaw_event
    • Fixed broken area portals
    • Fixed skybox issue
    • Fixed HHH not animating