Team Fortress 2 Update Released
December 03, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2021!
Added 3 new community-contributed taunts to the Mann Co. Store Taunt: Doctor's Defibrillators
Taunt: Shooter's Stakeout
Taunt: The Hot Wheeler
Added 27 new community-created Unusual effects 16 new effects for Unusual hats
11 new effects for Unusual taunts
All cosmetic and taunt cases will grant Smissmas 2021 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
Mann Co. Store winter sale!
Smissmas runs through January 7th, 2022
General
Happy Smissmas 2021!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 6 new community maps: Altitude, Bread Space, Cascade, Chilly, Doublefrost, and Polar
- Added the Winter 2021 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
General
- Fixed Engineer losing metal when hitting damaged buildings while they are being re-deployed after pick-up
- Fixed Wrap Assassin projectiles colliding with other projectiles and func_lod entities
- Fixed Halloween: Voices From Below spell not working correctly with more taunts and the Ready voice lines
- Updated soundlevels for some competitive mode sounds
- Updated the description for the Blutsauger to clarify its attributes
- Updated sound channels for some voice lines
- Updated hurtme command to allow negative health values when using sv_cheats
- Updated koth_probed to fix an error model
- Updated/Added some tournament medals
- Updated the localization files
Team Fortress 2 Update Released
December 03, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Happy Smissmas 2021!
Happy Smissmas 2021!
- All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.
- Featuring 6 new community maps: Altitude, Bread Space, Cascade, Chilly, Doublefrost, and Polar
- Added the Winter 2021 Cosmetic Case
- Contains 20 new community-contributed items
- The Festivizer can be found as a bonus drop when opening the case
- Contains 20 new community-contributed items
- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Doctor's Defibrillators
- Taunt: Shooter's Stakeout
- Taunt: The Hot Wheeler
- Taunt: Doctor's Defibrillators
- Added 27 new community-created Unusual effects
- 16 new effects for Unusual hats
- 11 new effects for Unusual taunts
- 16 new effects for Unusual hats
- All cosmetic and taunt cases will grant Smissmas 2021 Unusual effects instead of their normal Unusual effects during the event. This does not include crates.
- Mann Co. Store winter sale!
- Smissmas runs through January 7th, 2022
- Fixed Engineer losing metal when hitting damaged buildings while they are being re-deployed after pick-up
- Fixed Wrap Assassin projectiles colliding with other projectiles and func_lod entities
- Fixed Halloween: Voices From Below spell not working correctly with more taunts and the Ready voice lines
- Updated soundlevels for some competitive mode sounds
- Updated the description for the Blutsauger to clarify its attributes
- Updated sound channels for some voice lines
- Updated hurtme command to allow negative health values when using sv_cheats
- Updated koth_probed to fix an error model
- Updated/Added some tournament medals
- Updated the localization files
Team Fortress 2 Update Released
November 16, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated the Strange ranks for the Razorback to be similar to the Manntreads
Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the materials
Updated/Added some tournament medals
Updated the localization files
Updated koth_synthetic_event Fixed some prop pop in
Added backup check to try to make sure the point is set to neutral when the toastmaster spawns
Increased volume of toastmaster summon sounds to make it more obvious when he spawns
Updated pd_farmageddon Updated scarecrow logic to make damaging them more consistent
Fixed incorrect farmer line playing sometimes when the cap opens
Added func_respawnflag back to the acid area in cap zone that mysteriously vanished
Fixed some floating props and beams
Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players"
Blocked off sentry spot under the ramps at mid because it was too advantageous
Community request Added new item_teamflag ouputs OnPickup1, OnDrop1, and OnCapture1 that fire outputs with the player as the activator
- Fixed Dragon's Fury projectiles colliding with other projectiles
- Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring projectiles colliding with func_lod entities
- Fixed tf_projectile_energy_ring projectiles not colliding with tf_generic_bomb entities
- Fixed an exploit related to opening the ConTracker while the taunt menu is open
- Fixed an issue with props and team colors when taunting with Australium weapons
- Fixed servers not being able to load Mann vs. Machine .pop files for workshop maps
- Fixed not being able to apply Strange Parts to the Battery Canteen and other Strange powerup bottles
- Fixed large bundle descriptions being clipped in the Mann Co. Store
- Fixed Halloween: Voices From Below spell not working correctly with the Taunt: Bad Pipes
- Fixed a sound bug related to using The Huntsman and the Taunt: Zoomin' Broom
- Fixed players receiving knockback from enemy weapons during a truce
- Updated Mann vs. Machine mode
- Fixed an infinite health exploit for Snipers using The Razorback
- Fixed the incorrect .pop file being loaded during map change when using tf_mvm_missioncyclefile
Team Fortress 2 Update Released
November 16, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed Dragon's Fury projectiles colliding with other projectiles
- Fixed Dragon's Fury, Short Circuit, and tf_projectile_energy_ring projectiles colliding with func_lod entities
- Fixed tf_projectile_energy_ring projectiles not colliding with tf_generic_bomb entities
- Fixed an exploit related to opening the ConTracker while the taunt menu is open
- Fixed an issue with props and team colors when taunting with Australium weapons
- Fixed servers not being able to load Mann vs. Machine .pop files for workshop maps
- Fixed not being able to apply Strange Parts to the Battery Canteen and other Strange powerup bottles
- Fixed large bundle descriptions being clipped in the Mann Co. Store
- Fixed Halloween: Voices From Below spell not working correctly with the Taunt: Bad Pipes
- Fixed a sound bug related to using The Huntsman and the Taunt: Zoomin' Broom
- Fixed players receiving knockback from enemy weapons during a truce
- Updated Mann vs. Machine mode
- Fixed an infinite health exploit for Snipers using The Razorback
- Fixed the incorrect .pop file being loaded during map change when using tf_mvm_missioncyclefile
- Fixed an infinite health exploit for Snipers using The Razorback
- Updated the Strange ranks for the Razorback to be similar to the Manntreads
- Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the materials
- Updated/Added some tournament medals
- Updated the localization files
- Updated koth_synthetic_event
- Fixed some prop pop in
- Added backup check to try to make sure the point is set to neutral when the toastmaster spawns
- Increased volume of toastmaster summon sounds to make it more obvious when he spawns
- Fixed some prop pop in
- Updated pd_farmageddon
- Updated scarecrow logic to make damaging them more consistent
- Fixed incorrect farmer line playing sometimes when the cap opens
- Added func_respawnflag back to the acid area in cap zone that mysteriously vanished
- Fixed some floating props and beams
- Added team specific teleporter destinations for teleporting players out of the cap zone when a round is over. This should stop players getting stuck in each other.
- Cap point open sprite should no longer appear at the start of a round if the cap opened during "waiting for players"
- Blocked off sentry spot under the ramps at mid because it was too advantageous
- Updated scarecrow logic to make damaging them more consistent
- Community request
- Added new item_teamflag ouputs OnPickup1, OnDrop1, and OnCapture1 that fire outputs with the player as the activator
Team Fortress 2 Update Released
October 29, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated pd_farmageddon Underworld hurt trigger now works as last update explained
Fixed visable nodraw entity
Updated arena_lumberyard_event Fixed a missing material in RED spawn
Changed the ghost particles in the 3d skybox
The team-colored ghosts that appear on round win now last longer and are more plentiful
The constant, purple-colored ghosts are now less abundant
Added various clipping improvements around the map
Added smoke to the chimneys
Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
Removed the Observer
- Fixed a client crash related to right-clicking an input field to open the context menu
- Updated Taunt: The Dueling Banjo to add a missing sound file
- Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
- Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
- Updated contributors display list for Los Muertos to add a missing contributor
- Updated Megalo map stamp to fix incorrect image
- Updated border color for Unusual items in the loadout menu
- Updated the localization files
- Updated cp_ambush_event
- Fixed building inside wall exploit
- Fixed some lamps that were hovering in the air
- Fixed a few misaligned textures
- Improved clipping
Team Fortress 2 Update Released
October 29, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed a client crash related to right-clicking an input field to open the context menu
- Updated Taunt: The Dueling Banjo to add a missing sound file
- Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed
- Updated The Mislaid Sweater and Beanie The All-Gnawing to fix issues with the backpack images
- Updated contributors display list for Los Muertos to add a missing contributor
- Updated Megalo map stamp to fix incorrect image
- Updated border color for Unusual items in the loadout menu
- Updated the localization files
- Updated cp_ambush_event
- Fixed building inside wall exploit
- Fixed some lamps that were hovering in the air
- Fixed a few misaligned textures
- Improved clipping
- Fixed building inside wall exploit
- Updated pd_farmageddon
- Underworld hurt trigger now works as last update explained
- Fixed visable nodraw entity
- Underworld hurt trigger now works as last update explained
- Updated arena_lumberyard_event
- Fixed a missing material in RED spawn
- Changed the ghost particles in the 3d skybox
- The team-colored ghosts that appear on round win now last longer and are more plentiful
- The constant, purple-colored ghosts are now less abundant
- Added various clipping improvements around the map
- Added smoke to the chimneys
- Added a line of sight check to the ghost dispensers so you can no longer provide benefits through walls
- Removed the Observer
- Fixed a missing material in RED spawn
Team Fortress 2 Update Released
October 28, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Bug fixes to Steam Datagram Relay (SDR) support. This is currently in limited testing. We will have more info about this when it rolls out more broadly.
Team Fortress 2 Update Released
October 28, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Bug fixes to Steam Datagram Relay (SDR) support. This is currently in limited testing. We will have more info about this when it rolls out more broadly.
Team Fortress 2 Update Released
October 23, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Updated cp_ambush_event Fixed an out of the map exploit
RED team now respawns on stage 2 after the 1st point has been captured
Improved clipping
Nature & Wildlife preservation measures
Updated koth_synthetic_event Fixed a location where teleporters could trap players outside of the map
Minor lighting changes
Detail changes to make things more cohesive
Updated color on BLU barrels
Fixed some console errors
Updated pd_farmageddon Minor lighting changes to brighten up a few spots
Updated .nav mesh to fix scarecrows not chasing players
Minor detail changes
Updated announcer lines so they are easier to hear
Removed general damage in the capture area while the point is unlocked
- Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time
- Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models
- Updated Mann vs. Machine
- Added checks to prevent loading an invalid .pop file
- Fixed several .pop file references from "Witch Hat" to "Point and Shoot"
Team Fortress 2 Update Released
October 23, 2021
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time
- Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models
- Updated Mann vs. Machine
- Added checks to prevent loading an invalid .pop file
- Fixed several .pop file references from "Witch Hat" to "Point and Shoot"
- Added checks to prevent loading an invalid .pop file
- Updated cp_ambush_event
- Fixed an out of the map exploit
- RED team now respawns on stage 2 after the 1st point has been captured
- Improved clipping
- Nature & Wildlife preservation measures
- Fixed an out of the map exploit
- Updated koth_synthetic_event
- Fixed a location where teleporters could trap players outside of the map
- Minor lighting changes
- Detail changes to make things more cohesive
- Updated color on BLU barrels
- Fixed some console errors
- Fixed a location where teleporters could trap players outside of the map
- Updated pd_farmageddon
- Minor lighting changes to brighten up a few spots
- Updated .nav mesh to fix scarecrows not chasing players
- Minor detail changes
- Updated announcer lines so they are easier to hear
- Removed general damage in the capture area while the point is unlocked
- Minor lighting changes to brighten up a few spots