You better hold onto your head, mate
May 06, 2009
The Sniper has been a tricky class to update. In particular, designing an alternative to the Sniper Rifle has been a challenge. To understand why, we need to go back, way back, into the mists of time, when dinosaurs roamed the earth, and we started working on TF2. If it helps, you can listen to the Doctor Who Theme while you read.
<a href="http://www.tf2.com/post.php?id=2477">Read the complete blog post</a>
<a href="http://www.tf2.com/post.php?id=2477">Read the complete blog post</a>
You better hold onto your head, mate
May 06, 2009
The Sniper has been a tricky class to update. In particular, designing an alternative to the Sniper Rifle has been a challenge. To understand why, we need to go back, way back, into the mists of time, when dinosaurs roamed the earth, and we started working on TF2. If it helps, you can listen to the Doctor Who Theme while you read.
Read the complete blog post
Read the complete blog post
Wave goodbye to yer head, wanker
April 03, 2009
It's been a couple of weeks since we posted, so we thought it'd be good to do some housekeeping. The next class pack will focus on the Sniper. It's actually shaping up to be the largest TF2 update yet, with multiple new maps and a bunch of gameplay tweaks. In addition, we've got another update in the works that should be done before the Sniper, and that one will include some new content for all classes.
<a href="http://www.teamfortress.com/post.php?id=2394">Read the complete blog post</a>
<a href="http://www.teamfortress.com/post.php?id=2394">Read the complete blog post</a>
Wave goodbye to yer head, wanker
April 03, 2009
It's been a couple of weeks since we posted, so we thought it'd be good to do some housekeeping. The next class pack will focus on the Sniper. It's actually shaping up to be the largest TF2 update yet, with multiple new maps and a bunch of gameplay tweaks. In addition, we've got another update in the works that should be done before the Sniper, and that one will include some new content for all classes.
Read the complete blog post
Read the complete blog post
A sneak preview of the next class update!
April 02, 2009
<a href="http://www.teamfortress.com/post.php?id=2391">Ah! Drops of sunshine!</a>
The Escapist's March Mayhem Developer Shodown - Vote for Valve
March 31, 2009
<a href="http://www.escapistmagazine.com/">The Escapist</a> is hosting their version of March Madness where 64 game developers go head-to-head until only one remains. The winner of each round is determined by a vote. <a href="http://www.escapistmagazine.com/tournament/index">Check it out here</a> and submit your vote for Valve <a href="http://www.escapistmagazine.com/tournament/region/north"> here</a>.
The Escapist's March Mayhem Developer Shodown - Vote for Valve
March 31, 2009
The Escapist is hosting their version of March Madness where 64 game developers go head-to-head until only one remains. The winner of each round is determined by a vote. Check it out here and submit your vote for Valve here.
Blog post: Server Scoring
March 13, 2009
One of the things we've been thinking about for a while now is how to improve the player experience around finding a server to play on. Learn about the changes we just made <a href="http://www.teamfortress.com/post.php?id=2338">here</a>.
Blog post: Server Scoring
March 13, 2009
One of the things we've been thinking about for a while now is how to improve the player experience around finding a server to play on. Learn about the changes we just made here.